: vertex-array-buffer ( vertex-array: vertex-array -- vertex-buffer: buffer )
vertex-array-buffers first ; inline
-ERROR: compile-shader-error shader log ;
-ERROR: link-program-error program log ;
+TUPLE: compile-shader-error shader log ;
+TUPLE: link-program-error program log ;
: throw-compile-shader-error ( shader instance -- * )
[ dup ] dip [ gl-shader-info-log ] [ delete-gl-shader ] bi
- replace-log-line-numbers compile-shader-error ;
+ replace-log-line-numbers compile-shader-error boa throw ;
: throw-link-program-error ( program instance -- * )
[ dup ] dip [ gl-program-info-log ] [ delete-gl-program ] bi
- replace-log-line-numbers link-program-error ;
+ replace-log-line-numbers link-program-error boa throw ;
DEFER: <shader-instance>