-USING: accessors alien.c-types alien.data.map arrays assocs\r
-byte-arrays colors combinators combinators.short-circuit\r
-destructors euler.b-rep euler.b-rep.triangulation fry\r
-game.input game.loop game.worlds game.models.half-edge gml.printer\r
-gpu gpu.buffers gpu.framebuffers gpu.render gpu.shaders gpu.state\r
-gpu.util.wasd hashtables images kernel literals locals math\r
-math.ranges math.vectors math.vectors.conversion math.vectors.simd\r
-math.vectors.simd.cords method-chains models sequences sets\r
-specialized-arrays specialized-vectors typed math.order namespaces\r
-ui ui.gadgets.worlds ui.gestures ui.pixel-formats growable vectors\r
-alien.data ;\r
+USING: accessors alien.c-types alien.data alien.data.map arrays\r
+assocs byte-arrays colors combinators combinators.short-circuit\r
+destructors euler.b-rep euler.b-rep.triangulation fry game.input\r
+game.loop game.models.half-edge game.worlds gml.printer gpu\r
+gpu.buffers gpu.framebuffers gpu.render gpu.shaders gpu.state\r
+gpu.util.wasd growable images kernel literals locals math\r
+math.order math.ranges math.vectors math.vectors.conversion\r
+math.vectors.simd math.vectors.simd.cords method-chains models\r
+namespaces sequences sets specialized-vectors typed ui\r
+ui.gadgets ui.gadgets.worlds ui.gestures ui.pixel-formats\r
+vectors ;\r
FROM: math.matrices => m.v ;\r
FROM: models => change-model ;\r
SPECIALIZED-VECTORS: ushort float-4 ;\r