bunny.cel-shaded bunny.outlined bunny.model accessors destructors ;
IN: bunny
-TUPLE: bunny-gadget model geom draw-seq draw-n ;
+TUPLE: bunny-gadget < demo-gadget model-triangles geom draw-seq draw-n ;
: <bunny-gadget> ( -- bunny-gadget )
- 0.0 0.0 0.375 <demo-gadget>
- maybe-download read-model {
- set-delegate
- (>>model)
- } bunny-gadget construct ;
+ 0.0 0.0 0.375 bunny-gadget new-demo-gadget
+ maybe-download read-model >>model-triangles ;
: bunny-gadget-draw ( gadget -- draw )
- { draw-n>> draw-seq>> }
- get-slots nth ;
+ [ draw-n>> ] [ draw-seq>> ] bi nth ;
: bunny-gadget-next-draw ( gadget -- )
- dup { draw-seq>> draw-n>> }
- get-slots
+ dup [ draw-seq>> ] [ draw-n>> ] bi
1+ swap length mod
>>draw-n relayout-1 ;
M: bunny-gadget graft* ( gadget -- )
GL_DEPTH_TEST glEnable
- dup model>> <bunny-geom> >>geom
+ dup model-triangles>> <bunny-geom> >>geom
dup
[ <bunny-fixed-pipeline> ]
[ <bunny-cel-shaded> ]
dup demo-gadget-set-matrices
GL_MODELVIEW glMatrixMode
0.02 -0.105 0.0 glTranslatef
- { geom>> bunny-gadget-draw } get-slots
- draw-bunny
+ [ geom>> ] [ bunny-gadget-draw ] bi draw-bunny
] if ;
M: bunny-gadget pref-dim* ( gadget -- dim )
SYMBOL: last-drag-loc
-TUPLE: demo-gadget yaw pitch distance ;
+TUPLE: demo-gadget < gadget yaw pitch distance ;
-: <demo-gadget> ( yaw pitch distance -- gadget )
- demo-gadget construct-gadget
+: new-demo-gadget ( yaw pitch distance class -- gadget )
+ new-gadget
swap >>distance
swap >>pitch
swap >>yaw ;
: fov-ratio ( gadget -- fov ) dim>> dup first2 min v/n ;
: yaw-demo-gadget ( yaw gadget -- )
- [ [ demo-gadget-yaw + ] keep set-demo-gadget-yaw ] keep relayout-1 ;
+ [ + ] with change-yaw relayout-1 ;
: pitch-demo-gadget ( pitch gadget -- )
- [ [ demo-gadget-pitch + ] keep set-demo-gadget-pitch ] keep relayout-1 ;
+ [ + ] with change-pitch relayout-1 ;
: zoom-demo-gadget ( distance gadget -- )
- [ [ demo-gadget-distance + ] keep set-demo-gadget-distance ] keep relayout-1 ;
+ [ + ] with change-distance relayout-1 ;
M: demo-gadget pref-dim* ( gadget -- dim )
drop { 640 480 } ;
: -+ ( x -- -x x )
- dup neg swap ;
+ [ neg ] keep ;
: demo-gadget-frustum ( gadget -- -x x -y y near far )
[ near-plane ] [ far-plane ] [ fov-ratio ] tri [
}
;
-TUPLE: spheres-gadget
+TUPLE: spheres-gadget < demo-gadget
plane-program solid-sphere-program texture-sphere-program
reflection-framebuffer reflection-depthbuffer
reflection-texture ;
: <spheres-gadget> ( -- gadget )
- 20.0 10.0 20.0 <demo-gadget>
- { set-delegate } spheres-gadget construct ;
+ 20.0 10.0 20.0 spheres-gadget new-demo-gadget ;
M: spheres-gadget near-plane ( gadget -- z )
drop 1.0 ;