! This file is based on the gl.h that comes with xorg-x11 6.8.2
USING: alien alien.syntax combinators kernel parser sequences
-system words opengl.gl.extensions ;
+system words opengl.gl.extensions alias constants ;
IN: opengl.gl
! Constants
! Boolean values
-: GL_FALSE HEX: 0 ; inline
-: GL_TRUE HEX: 1 ; inline
+CONSTANT: GL_FALSE HEX: 0
+CONSTANT: GL_TRUE HEX: 1
! Data types
-: GL_BYTE HEX: 1400 ; inline
-: GL_UNSIGNED_BYTE HEX: 1401 ; inline
-: GL_SHORT HEX: 1402 ; inline
-: GL_UNSIGNED_SHORT HEX: 1403 ; inline
-: GL_INT HEX: 1404 ; inline
-: GL_UNSIGNED_INT HEX: 1405 ; inline
-: GL_FLOAT HEX: 1406 ; inline
-: GL_2_BYTES HEX: 1407 ; inline
-: GL_3_BYTES HEX: 1408 ; inline
-: GL_4_BYTES HEX: 1409 ; inline
-: GL_DOUBLE HEX: 140A ; inline
+CONSTANT: GL_BYTE HEX: 1400
+CONSTANT: GL_UNSIGNED_BYTE HEX: 1401
+CONSTANT: GL_SHORT HEX: 1402
+CONSTANT: GL_UNSIGNED_SHORT HEX: 1403
+CONSTANT: GL_INT HEX: 1404
+CONSTANT: GL_UNSIGNED_INT HEX: 1405
+CONSTANT: GL_FLOAT HEX: 1406
+CONSTANT: GL_2_BYTES HEX: 1407
+CONSTANT: GL_3_BYTES HEX: 1408
+CONSTANT: GL_4_BYTES HEX: 1409
+CONSTANT: GL_DOUBLE HEX: 140A
! Primitives
-: GL_POINTS HEX: 0000 ; inline
-: GL_LINES HEX: 0001 ; inline
-: GL_LINE_LOOP HEX: 0002 ; inline
-: GL_LINE_STRIP HEX: 0003 ; inline
-: GL_TRIANGLES HEX: 0004 ; inline
-: GL_TRIANGLE_STRIP HEX: 0005 ; inline
-: GL_TRIANGLE_FAN HEX: 0006 ; inline
-: GL_QUADS HEX: 0007 ; inline
-: GL_QUAD_STRIP HEX: 0008 ; inline
-: GL_POLYGON HEX: 0009 ; inline
+CONSTANT: GL_POINTS HEX: 0000
+CONSTANT: GL_LINES HEX: 0001
+CONSTANT: GL_LINE_LOOP HEX: 0002
+CONSTANT: GL_LINE_STRIP HEX: 0003
+CONSTANT: GL_TRIANGLES HEX: 0004
+CONSTANT: GL_TRIANGLE_STRIP HEX: 0005
+CONSTANT: GL_TRIANGLE_FAN HEX: 0006
+CONSTANT: GL_QUADS HEX: 0007
+CONSTANT: GL_QUAD_STRIP HEX: 0008
+CONSTANT: GL_POLYGON HEX: 0009
! Vertex arrays
-: GL_VERTEX_ARRAY HEX: 8074 ; inline
-: GL_NORMAL_ARRAY HEX: 8075 ; inline
-: GL_COLOR_ARRAY HEX: 8076 ; inline
-: GL_INDEX_ARRAY HEX: 8077 ; inline
-: GL_TEXTURE_COORD_ARRAY HEX: 8078 ; inline
-: GL_EDGE_FLAG_ARRAY HEX: 8079 ; inline
-: GL_VERTEX_ARRAY_SIZE HEX: 807A ; inline
-: GL_VERTEX_ARRAY_TYPE HEX: 807B ; inline
-: GL_VERTEX_ARRAY_STRIDE HEX: 807C ; inline
-: GL_NORMAL_ARRAY_TYPE HEX: 807E ; inline
-: GL_NORMAL_ARRAY_STRIDE HEX: 807F ; inline
-: GL_COLOR_ARRAY_SIZE HEX: 8081 ; inline
-: GL_COLOR_ARRAY_TYPE HEX: 8082 ; inline
-: GL_COLOR_ARRAY_STRIDE HEX: 8083 ; inline
-: GL_INDEX_ARRAY_TYPE HEX: 8085 ; inline
-: GL_INDEX_ARRAY_STRIDE HEX: 8086 ; inline
-: GL_TEXTURE_COORD_ARRAY_SIZE HEX: 8088 ; inline
-: GL_TEXTURE_COORD_ARRAY_TYPE HEX: 8089 ; inline
-: GL_TEXTURE_COORD_ARRAY_STRIDE HEX: 808A ; inline
-: GL_EDGE_FLAG_ARRAY_STRIDE HEX: 808C ; inline
-: GL_VERTEX_ARRAY_POINTER HEX: 808E ; inline
-: GL_NORMAL_ARRAY_POINTER HEX: 808F ; inline
-: GL_COLOR_ARRAY_POINTER HEX: 8090 ; inline
-: GL_INDEX_ARRAY_POINTER HEX: 8091 ; inline
-: GL_TEXTURE_COORD_ARRAY_POINTER HEX: 8092 ; inline
-: GL_EDGE_FLAG_ARRAY_POINTER HEX: 8093 ; inline
-: GL_V2F HEX: 2A20 ; inline
-: GL_V3F HEX: 2A21 ; inline
-: GL_C4UB_V2F HEX: 2A22 ; inline
-: GL_C4UB_V3F HEX: 2A23 ; inline
-: GL_C3F_V3F HEX: 2A24 ; inline
-: GL_N3F_V3F HEX: 2A25 ; inline
-: GL_C4F_N3F_V3F HEX: 2A26 ; inline
-: GL_T2F_V3F HEX: 2A27 ; inline
-: GL_T4F_V4F HEX: 2A28 ; inline
-: GL_T2F_C4UB_V3F HEX: 2A29 ; inline
-: GL_T2F_C3F_V3F HEX: 2A2A ; inline
-: GL_T2F_N3F_V3F HEX: 2A2B ; inline
-: GL_T2F_C4F_N3F_V3F HEX: 2A2C ; inline
-: GL_T4F_C4F_N3F_V4F HEX: 2A2D ; inline
+CONSTANT: GL_VERTEX_ARRAY HEX: 8074
+CONSTANT: GL_NORMAL_ARRAY HEX: 8075
+CONSTANT: GL_COLOR_ARRAY HEX: 8076
+CONSTANT: GL_INDEX_ARRAY HEX: 8077
+CONSTANT: GL_TEXTURE_COORD_ARRAY HEX: 8078
+CONSTANT: GL_EDGE_FLAG_ARRAY HEX: 8079
+CONSTANT: GL_VERTEX_ARRAY_SIZE HEX: 807A
+CONSTANT: GL_VERTEX_ARRAY_TYPE HEX: 807B
+CONSTANT: GL_VERTEX_ARRAY_STRIDE HEX: 807C
+CONSTANT: GL_NORMAL_ARRAY_TYPE HEX: 807E
+CONSTANT: GL_NORMAL_ARRAY_STRIDE HEX: 807F
+CONSTANT: GL_COLOR_ARRAY_SIZE HEX: 8081
+CONSTANT: GL_COLOR_ARRAY_TYPE HEX: 8082
+CONSTANT: GL_COLOR_ARRAY_STRIDE HEX: 8083
+CONSTANT: GL_INDEX_ARRAY_TYPE HEX: 8085
+CONSTANT: GL_INDEX_ARRAY_STRIDE HEX: 8086
+CONSTANT: GL_TEXTURE_COORD_ARRAY_SIZE HEX: 8088
+CONSTANT: GL_TEXTURE_COORD_ARRAY_TYPE HEX: 8089
+CONSTANT: GL_TEXTURE_COORD_ARRAY_STRIDE HEX: 808A
+CONSTANT: GL_EDGE_FLAG_ARRAY_STRIDE HEX: 808C
+CONSTANT: GL_VERTEX_ARRAY_POINTER HEX: 808E
+CONSTANT: GL_NORMAL_ARRAY_POINTER HEX: 808F
+CONSTANT: GL_COLOR_ARRAY_POINTER HEX: 8090
+CONSTANT: GL_INDEX_ARRAY_POINTER HEX: 8091
+CONSTANT: GL_TEXTURE_COORD_ARRAY_POINTER HEX: 8092
+CONSTANT: GL_EDGE_FLAG_ARRAY_POINTER HEX: 8093
+CONSTANT: GL_V2F HEX: 2A20
+CONSTANT: GL_V3F HEX: 2A21
+CONSTANT: GL_C4UB_V2F HEX: 2A22
+CONSTANT: GL_C4UB_V3F HEX: 2A23
+CONSTANT: GL_C3F_V3F HEX: 2A24
+CONSTANT: GL_N3F_V3F HEX: 2A25
+CONSTANT: GL_C4F_N3F_V3F HEX: 2A26
+CONSTANT: GL_T2F_V3F HEX: 2A27
+CONSTANT: GL_T4F_V4F HEX: 2A28
+CONSTANT: GL_T2F_C4UB_V3F HEX: 2A29
+CONSTANT: GL_T2F_C3F_V3F HEX: 2A2A
+CONSTANT: GL_T2F_N3F_V3F HEX: 2A2B
+CONSTANT: GL_T2F_C4F_N3F_V3F HEX: 2A2C
+CONSTANT: GL_T4F_C4F_N3F_V4F HEX: 2A2D
! Matrix mode
-: GL_MATRIX_MODE HEX: 0BA0 ; inline
-: GL_MODELVIEW HEX: 1700 ; inline
-: GL_PROJECTION HEX: 1701 ; inline
-: GL_TEXTURE HEX: 1702 ; inline
+CONSTANT: GL_MATRIX_MODE HEX: 0BA0
+CONSTANT: GL_MODELVIEW HEX: 1700
+CONSTANT: GL_PROJECTION HEX: 1701
+CONSTANT: GL_TEXTURE HEX: 1702
! Points
-: GL_POINT_SMOOTH HEX: 0B10 ; inline
-: GL_POINT_SIZE HEX: 0B11 ; inline
-: GL_POINT_SIZE_GRANULARITY HEX: 0B13 ; inline
-: GL_POINT_SIZE_RANGE HEX: 0B12 ; inline
+CONSTANT: GL_POINT_SMOOTH HEX: 0B10
+CONSTANT: GL_POINT_SIZE HEX: 0B11
+CONSTANT: GL_POINT_SIZE_GRANULARITY HEX: 0B13
+CONSTANT: GL_POINT_SIZE_RANGE HEX: 0B12
! Lines
-: GL_LINE_SMOOTH HEX: 0B20 ; inline
-: GL_LINE_STIPPLE HEX: 0B24 ; inline
-: GL_LINE_STIPPLE_PATTERN HEX: 0B25 ; inline
-: GL_LINE_STIPPLE_REPEAT HEX: 0B26 ; inline
-: GL_LINE_WIDTH HEX: 0B21 ; inline
-: GL_LINE_WIDTH_GRANULARITY HEX: 0B23 ; inline
-: GL_LINE_WIDTH_RANGE HEX: 0B22 ; inline
+CONSTANT: GL_LINE_SMOOTH HEX: 0B20
+CONSTANT: GL_LINE_STIPPLE HEX: 0B24
+CONSTANT: GL_LINE_STIPPLE_PATTERN HEX: 0B25
+CONSTANT: GL_LINE_STIPPLE_REPEAT HEX: 0B26
+CONSTANT: GL_LINE_WIDTH HEX: 0B21
+CONSTANT: GL_LINE_WIDTH_GRANULARITY HEX: 0B23
+CONSTANT: GL_LINE_WIDTH_RANGE HEX: 0B22
! Polygons
-: GL_POINT HEX: 1B00 ; inline
-: GL_LINE HEX: 1B01 ; inline
-: GL_FILL HEX: 1B02 ; inline
-: GL_CW HEX: 0900 ; inline
-: GL_CCW HEX: 0901 ; inline
-: GL_FRONT HEX: 0404 ; inline
-: GL_BACK HEX: 0405 ; inline
-: GL_POLYGON_MODE HEX: 0B40 ; inline
-: GL_POLYGON_SMOOTH HEX: 0B41 ; inline
-: GL_POLYGON_STIPPLE HEX: 0B42 ; inline
-: GL_EDGE_FLAG HEX: 0B43 ; inline
-: GL_CULL_FACE HEX: 0B44 ; inline
-: GL_CULL_FACE_MODE HEX: 0B45 ; inline
-: GL_FRONT_FACE HEX: 0B46 ; inline
-: GL_POLYGON_OFFSET_FACTOR HEX: 8038 ; inline
-: GL_POLYGON_OFFSET_UNITS HEX: 2A00 ; inline
-: GL_POLYGON_OFFSET_POINT HEX: 2A01 ; inline
-: GL_POLYGON_OFFSET_LINE HEX: 2A02 ; inline
-: GL_POLYGON_OFFSET_FILL HEX: 8037 ; inline
+CONSTANT: GL_POINT HEX: 1B00
+CONSTANT: GL_LINE HEX: 1B01
+CONSTANT: GL_FILL HEX: 1B02
+CONSTANT: GL_CW HEX: 0900
+CONSTANT: GL_CCW HEX: 0901
+CONSTANT: GL_FRONT HEX: 0404
+CONSTANT: GL_BACK HEX: 0405
+CONSTANT: GL_POLYGON_MODE HEX: 0B40
+CONSTANT: GL_POLYGON_SMOOTH HEX: 0B41
+CONSTANT: GL_POLYGON_STIPPLE HEX: 0B42
+CONSTANT: GL_EDGE_FLAG HEX: 0B43
+CONSTANT: GL_CULL_FACE HEX: 0B44
+CONSTANT: GL_CULL_FACE_MODE HEX: 0B45
+CONSTANT: GL_FRONT_FACE HEX: 0B46
+CONSTANT: GL_POLYGON_OFFSET_FACTOR HEX: 8038
+CONSTANT: GL_POLYGON_OFFSET_UNITS HEX: 2A00
+CONSTANT: GL_POLYGON_OFFSET_POINT HEX: 2A01
+CONSTANT: GL_POLYGON_OFFSET_LINE HEX: 2A02
+CONSTANT: GL_POLYGON_OFFSET_FILL HEX: 8037
! Display Lists
-: GL_COMPILE HEX: 1300 ; inline
-: GL_COMPILE_AND_EXECUTE HEX: 1301 ; inline
-: GL_LIST_BASE HEX: 0B32 ; inline
-: GL_LIST_INDEX HEX: 0B33 ; inline
-: GL_LIST_MODE HEX: 0B30 ; inline
+CONSTANT: GL_COMPILE HEX: 1300
+CONSTANT: GL_COMPILE_AND_EXECUTE HEX: 1301
+CONSTANT: GL_LIST_BASE HEX: 0B32
+CONSTANT: GL_LIST_INDEX HEX: 0B33
+CONSTANT: GL_LIST_MODE HEX: 0B30
! Depth buffer
-: GL_NEVER HEX: 0200 ; inline
-: GL_LESS HEX: 0201 ; inline
-: GL_EQUAL HEX: 0202 ; inline
-: GL_LEQUAL HEX: 0203 ; inline
-: GL_GREATER HEX: 0204 ; inline
-: GL_NOTEQUAL HEX: 0205 ; inline
-: GL_GEQUAL HEX: 0206 ; inline
-: GL_ALWAYS HEX: 0207 ; inline
-: GL_DEPTH_TEST HEX: 0B71 ; inline
-: GL_DEPTH_BITS HEX: 0D56 ; inline
-: GL_DEPTH_CLEAR_VALUE HEX: 0B73 ; inline
-: GL_DEPTH_FUNC HEX: 0B74 ; inline
-: GL_DEPTH_RANGE HEX: 0B70 ; inline
-: GL_DEPTH_WRITEMASK HEX: 0B72 ; inline
-: GL_DEPTH_COMPONENT HEX: 1902 ; inline
+CONSTANT: GL_NEVER HEX: 0200
+CONSTANT: GL_LESS HEX: 0201
+CONSTANT: GL_EQUAL HEX: 0202
+CONSTANT: GL_LEQUAL HEX: 0203
+CONSTANT: GL_GREATER HEX: 0204
+CONSTANT: GL_NOTEQUAL HEX: 0205
+CONSTANT: GL_GEQUAL HEX: 0206
+CONSTANT: GL_ALWAYS HEX: 0207
+CONSTANT: GL_DEPTH_TEST HEX: 0B71
+CONSTANT: GL_DEPTH_BITS HEX: 0D56
+CONSTANT: GL_DEPTH_CLEAR_VALUE HEX: 0B73
+CONSTANT: GL_DEPTH_FUNC HEX: 0B74
+CONSTANT: GL_DEPTH_RANGE HEX: 0B70
+CONSTANT: GL_DEPTH_WRITEMASK HEX: 0B72
+CONSTANT: GL_DEPTH_COMPONENT HEX: 1902
! Lighting
-: GL_LIGHTING HEX: 0B50 ; inline
-: GL_LIGHT0 HEX: 4000 ; inline
-: GL_LIGHT1 HEX: 4001 ; inline
-: GL_LIGHT2 HEX: 4002 ; inline
-: GL_LIGHT3 HEX: 4003 ; inline
-: GL_LIGHT4 HEX: 4004 ; inline
-: GL_LIGHT5 HEX: 4005 ; inline
-: GL_LIGHT6 HEX: 4006 ; inline
-: GL_LIGHT7 HEX: 4007 ; inline
-: GL_SPOT_EXPONENT HEX: 1205 ; inline
-: GL_SPOT_CUTOFF HEX: 1206 ; inline
-: GL_CONSTANT_ATTENUATION HEX: 1207 ; inline
-: GL_LINEAR_ATTENUATION HEX: 1208 ; inline
-: GL_QUADRATIC_ATTENUATION HEX: 1209 ; inline
-: GL_AMBIENT HEX: 1200 ; inline
-: GL_DIFFUSE HEX: 1201 ; inline
-: GL_SPECULAR HEX: 1202 ; inline
-: GL_SHININESS HEX: 1601 ; inline
-: GL_EMISSION HEX: 1600 ; inline
-: GL_POSITION HEX: 1203 ; inline
-: GL_SPOT_DIRECTION HEX: 1204 ; inline
-: GL_AMBIENT_AND_DIFFUSE HEX: 1602 ; inline
-: GL_COLOR_INDEXES HEX: 1603 ; inline
-: GL_LIGHT_MODEL_TWO_SIDE HEX: 0B52 ; inline
-: GL_LIGHT_MODEL_LOCAL_VIEWER HEX: 0B51 ; inline
-: GL_LIGHT_MODEL_AMBIENT HEX: 0B53 ; inline
-: GL_FRONT_AND_BACK HEX: 0408 ; inline
-: GL_SHADE_MODEL HEX: 0B54 ; inline
-: GL_FLAT HEX: 1D00 ; inline
-: GL_SMOOTH HEX: 1D01 ; inline
-: GL_COLOR_MATERIAL HEX: 0B57 ; inline
-: GL_COLOR_MATERIAL_FACE HEX: 0B55 ; inline
-: GL_COLOR_MATERIAL_PARAMETER HEX: 0B56 ; inline
-: GL_NORMALIZE HEX: 0BA1 ; inline
+CONSTANT: GL_LIGHTING HEX: 0B50
+CONSTANT: GL_LIGHT0 HEX: 4000
+CONSTANT: GL_LIGHT1 HEX: 4001
+CONSTANT: GL_LIGHT2 HEX: 4002
+CONSTANT: GL_LIGHT3 HEX: 4003
+CONSTANT: GL_LIGHT4 HEX: 4004
+CONSTANT: GL_LIGHT5 HEX: 4005
+CONSTANT: GL_LIGHT6 HEX: 4006
+CONSTANT: GL_LIGHT7 HEX: 4007
+CONSTANT: GL_SPOT_EXPONENT HEX: 1205
+CONSTANT: GL_SPOT_CUTOFF HEX: 1206
+CONSTANT: GL_CONSTANT_ATTENUATION HEX: 1207
+CONSTANT: GL_LINEAR_ATTENUATION HEX: 1208
+CONSTANT: GL_QUADRATIC_ATTENUATION HEX: 1209
+CONSTANT: GL_AMBIENT HEX: 1200
+CONSTANT: GL_DIFFUSE HEX: 1201
+CONSTANT: GL_SPECULAR HEX: 1202
+CONSTANT: GL_SHININESS HEX: 1601
+CONSTANT: GL_EMISSION HEX: 1600
+CONSTANT: GL_POSITION HEX: 1203
+CONSTANT: GL_SPOT_DIRECTION HEX: 1204
+CONSTANT: GL_AMBIENT_AND_DIFFUSE HEX: 1602
+CONSTANT: GL_COLOR_INDEXES HEX: 1603
+CONSTANT: GL_LIGHT_MODEL_TWO_SIDE HEX: 0B52
+CONSTANT: GL_LIGHT_MODEL_LOCAL_VIEWER HEX: 0B51
+CONSTANT: GL_LIGHT_MODEL_AMBIENT HEX: 0B53
+CONSTANT: GL_FRONT_AND_BACK HEX: 0408
+CONSTANT: GL_SHADE_MODEL HEX: 0B54
+CONSTANT: GL_FLAT HEX: 1D00
+CONSTANT: GL_SMOOTH HEX: 1D01
+CONSTANT: GL_COLOR_MATERIAL HEX: 0B57
+CONSTANT: GL_COLOR_MATERIAL_FACE HEX: 0B55
+CONSTANT: GL_COLOR_MATERIAL_PARAMETER HEX: 0B56
+CONSTANT: GL_NORMALIZE HEX: 0BA1
! User clipping planes
-: GL_CLIP_PLANE0 HEX: 3000 ; inline
-: GL_CLIP_PLANE1 HEX: 3001 ; inline
-: GL_CLIP_PLANE2 HEX: 3002 ; inline
-: GL_CLIP_PLANE3 HEX: 3003 ; inline
-: GL_CLIP_PLANE4 HEX: 3004 ; inline
-: GL_CLIP_PLANE5 HEX: 3005 ; inline
+CONSTANT: GL_CLIP_PLANE0 HEX: 3000
+CONSTANT: GL_CLIP_PLANE1 HEX: 3001
+CONSTANT: GL_CLIP_PLANE2 HEX: 3002
+CONSTANT: GL_CLIP_PLANE3 HEX: 3003
+CONSTANT: GL_CLIP_PLANE4 HEX: 3004
+CONSTANT: GL_CLIP_PLANE5 HEX: 3005
! Accumulation buffer
-: GL_ACCUM_RED_BITS HEX: 0D58 ; inline
-: GL_ACCUM_GREEN_BITS HEX: 0D59 ; inline
-: GL_ACCUM_BLUE_BITS HEX: 0D5A ; inline
-: GL_ACCUM_ALPHA_BITS HEX: 0D5B ; inline
-: GL_ACCUM_CLEAR_VALUE HEX: 0B80 ; inline
-: GL_ACCUM HEX: 0100 ; inline
-: GL_ADD HEX: 0104 ; inline
-: GL_LOAD HEX: 0101 ; inline
-: GL_MULT HEX: 0103 ; inline
-: GL_RETURN HEX: 0102 ; inline
+CONSTANT: GL_ACCUM_RED_BITS HEX: 0D58
+CONSTANT: GL_ACCUM_GREEN_BITS HEX: 0D59
+CONSTANT: GL_ACCUM_BLUE_BITS HEX: 0D5A
+CONSTANT: GL_ACCUM_ALPHA_BITS HEX: 0D5B
+CONSTANT: GL_ACCUM_CLEAR_VALUE HEX: 0B80
+CONSTANT: GL_ACCUM HEX: 0100
+CONSTANT: GL_ADD HEX: 0104
+CONSTANT: GL_LOAD HEX: 0101
+CONSTANT: GL_MULT HEX: 0103
+CONSTANT: GL_RETURN HEX: 0102
! Alpha testing
-: GL_ALPHA_TEST HEX: 0BC0 ; inline
-: GL_ALPHA_TEST_REF HEX: 0BC2 ; inline
-: GL_ALPHA_TEST_FUNC HEX: 0BC1 ; inline
+CONSTANT: GL_ALPHA_TEST HEX: 0BC0
+CONSTANT: GL_ALPHA_TEST_REF HEX: 0BC2
+CONSTANT: GL_ALPHA_TEST_FUNC HEX: 0BC1
! Blending
-: GL_BLEND HEX: 0BE2 ; inline
-: GL_BLEND_SRC HEX: 0BE1 ; inline
-: GL_BLEND_DST HEX: 0BE0 ; inline
-: GL_ZERO HEX: 0 ; inline
-: GL_ONE HEX: 1 ; inline
-: GL_SRC_COLOR HEX: 0300 ; inline
-: GL_ONE_MINUS_SRC_COLOR HEX: 0301 ; inline
-: GL_SRC_ALPHA HEX: 0302 ; inline
-: GL_ONE_MINUS_SRC_ALPHA HEX: 0303 ; inline
-: GL_DST_ALPHA HEX: 0304 ; inline
-: GL_ONE_MINUS_DST_ALPHA HEX: 0305 ; inline
-: GL_DST_COLOR HEX: 0306 ; inline
-: GL_ONE_MINUS_DST_COLOR HEX: 0307 ; inline
-: GL_SRC_ALPHA_SATURATE HEX: 0308 ; inline
+CONSTANT: GL_BLEND HEX: 0BE2
+CONSTANT: GL_BLEND_SRC HEX: 0BE1
+CONSTANT: GL_BLEND_DST HEX: 0BE0
+CONSTANT: GL_ZERO HEX: 0
+CONSTANT: GL_ONE HEX: 1
+CONSTANT: GL_SRC_COLOR HEX: 0300
+CONSTANT: GL_ONE_MINUS_SRC_COLOR HEX: 0301
+CONSTANT: GL_SRC_ALPHA HEX: 0302
+CONSTANT: GL_ONE_MINUS_SRC_ALPHA HEX: 0303
+CONSTANT: GL_DST_ALPHA HEX: 0304
+CONSTANT: GL_ONE_MINUS_DST_ALPHA HEX: 0305
+CONSTANT: GL_DST_COLOR HEX: 0306
+CONSTANT: GL_ONE_MINUS_DST_COLOR HEX: 0307
+CONSTANT: GL_SRC_ALPHA_SATURATE HEX: 0308
! Render Mode
-: GL_FEEDBACK HEX: 1C01 ; inline
-: GL_RENDER HEX: 1C00 ; inline
-: GL_SELECT HEX: 1C02 ; inline
+CONSTANT: GL_FEEDBACK HEX: 1C01
+CONSTANT: GL_RENDER HEX: 1C00
+CONSTANT: GL_SELECT HEX: 1C02
! Feedback
-: GL_2D HEX: 0600 ; inline
-: GL_3D HEX: 0601 ; inline
-: GL_3D_COLOR HEX: 0602 ; inline
-: GL_3D_COLOR_TEXTURE HEX: 0603 ; inline
-: GL_4D_COLOR_TEXTURE HEX: 0604 ; inline
-: GL_POINT_TOKEN HEX: 0701 ; inline
-: GL_LINE_TOKEN HEX: 0702 ; inline
-: GL_LINE_RESET_TOKEN HEX: 0707 ; inline
-: GL_POLYGON_TOKEN HEX: 0703 ; inline
-: GL_BITMAP_TOKEN HEX: 0704 ; inline
-: GL_DRAW_PIXEL_TOKEN HEX: 0705 ; inline
-: GL_COPY_PIXEL_TOKEN HEX: 0706 ; inline
-: GL_PASS_THROUGH_TOKEN HEX: 0700 ; inline
-: GL_FEEDBACK_BUFFER_POINTER HEX: 0DF0 ; inline
-: GL_FEEDBACK_BUFFER_SIZE HEX: 0DF1 ; inline
-: GL_FEEDBACK_BUFFER_TYPE HEX: 0DF2 ; inline
+CONSTANT: GL_2D HEX: 0600
+CONSTANT: GL_3D HEX: 0601
+CONSTANT: GL_3D_COLOR HEX: 0602
+CONSTANT: GL_3D_COLOR_TEXTURE HEX: 0603
+CONSTANT: GL_4D_COLOR_TEXTURE HEX: 0604
+CONSTANT: GL_POINT_TOKEN HEX: 0701
+CONSTANT: GL_LINE_TOKEN HEX: 0702
+CONSTANT: GL_LINE_RESET_TOKEN HEX: 0707
+CONSTANT: GL_POLYGON_TOKEN HEX: 0703
+CONSTANT: GL_BITMAP_TOKEN HEX: 0704
+CONSTANT: GL_DRAW_PIXEL_TOKEN HEX: 0705
+CONSTANT: GL_COPY_PIXEL_TOKEN HEX: 0706
+CONSTANT: GL_PASS_THROUGH_TOKEN HEX: 0700
+CONSTANT: GL_FEEDBACK_BUFFER_POINTER HEX: 0DF0
+CONSTANT: GL_FEEDBACK_BUFFER_SIZE HEX: 0DF1
+CONSTANT: GL_FEEDBACK_BUFFER_TYPE HEX: 0DF2
! Selection
-: GL_SELECTION_BUFFER_POINTER HEX: 0DF3 ; inline
-: GL_SELECTION_BUFFER_SIZE HEX: 0DF4 ; inline
+CONSTANT: GL_SELECTION_BUFFER_POINTER HEX: 0DF3
+CONSTANT: GL_SELECTION_BUFFER_SIZE HEX: 0DF4
! Fog
-: GL_FOG HEX: 0B60 ; inline
-: GL_FOG_MODE HEX: 0B65 ; inline
-: GL_FOG_DENSITY HEX: 0B62 ; inline
-: GL_FOG_COLOR HEX: 0B66 ; inline
-: GL_FOG_INDEX HEX: 0B61 ; inline
-: GL_FOG_START HEX: 0B63 ; inline
-: GL_FOG_END HEX: 0B64 ; inline
-: GL_LINEAR HEX: 2601 ; inline
-: GL_EXP HEX: 0800 ; inline
-: GL_EXP2 HEX: 0801 ; inline
+CONSTANT: GL_FOG HEX: 0B60
+CONSTANT: GL_FOG_MODE HEX: 0B65
+CONSTANT: GL_FOG_DENSITY HEX: 0B62
+CONSTANT: GL_FOG_COLOR HEX: 0B66
+CONSTANT: GL_FOG_INDEX HEX: 0B61
+CONSTANT: GL_FOG_START HEX: 0B63
+CONSTANT: GL_FOG_END HEX: 0B64
+CONSTANT: GL_LINEAR HEX: 2601
+CONSTANT: GL_EXP HEX: 0800
+CONSTANT: GL_EXP2 HEX: 0801
! Logic Ops
-: GL_LOGIC_OP HEX: 0BF1 ; inline
-: GL_INDEX_LOGIC_OP HEX: 0BF1 ; inline
-: GL_COLOR_LOGIC_OP HEX: 0BF2 ; inline
-: GL_LOGIC_OP_MODE HEX: 0BF0 ; inline
-: GL_CLEAR HEX: 1500 ; inline
-: GL_SET HEX: 150F ; inline
-: GL_COPY HEX: 1503 ; inline
-: GL_COPY_INVERTED HEX: 150C ; inline
-: GL_NOOP HEX: 1505 ; inline
-: GL_INVERT HEX: 150A ; inline
-: GL_AND HEX: 1501 ; inline
-: GL_NAND HEX: 150E ; inline
-: GL_OR HEX: 1507 ; inline
-: GL_NOR HEX: 1508 ; inline
-: GL_XOR HEX: 1506 ; inline
-: GL_EQUIV HEX: 1509 ; inline
-: GL_AND_REVERSE HEX: 1502 ; inline
-: GL_AND_INVERTED HEX: 1504 ; inline
-: GL_OR_REVERSE HEX: 150B ; inline
-: GL_OR_INVERTED HEX: 150D ; inline
+CONSTANT: GL_LOGIC_OP HEX: 0BF1
+CONSTANT: GL_INDEX_LOGIC_OP HEX: 0BF1
+CONSTANT: GL_COLOR_LOGIC_OP HEX: 0BF2
+CONSTANT: GL_LOGIC_OP_MODE HEX: 0BF0
+CONSTANT: GL_CLEAR HEX: 1500
+CONSTANT: GL_SET HEX: 150F
+CONSTANT: GL_COPY HEX: 1503
+CONSTANT: GL_COPY_INVERTED HEX: 150C
+CONSTANT: GL_NOOP HEX: 1505
+CONSTANT: GL_INVERT HEX: 150A
+CONSTANT: GL_AND HEX: 1501
+CONSTANT: GL_NAND HEX: 150E
+CONSTANT: GL_OR HEX: 1507
+CONSTANT: GL_NOR HEX: 1508
+CONSTANT: GL_XOR HEX: 1506
+CONSTANT: GL_EQUIV HEX: 1509
+CONSTANT: GL_AND_REVERSE HEX: 1502
+CONSTANT: GL_AND_INVERTED HEX: 1504
+CONSTANT: GL_OR_REVERSE HEX: 150B
+CONSTANT: GL_OR_INVERTED HEX: 150D
! Stencil
-: GL_STENCIL_TEST HEX: 0B90 ; inline
-: GL_STENCIL_WRITEMASK HEX: 0B98 ; inline
-: GL_STENCIL_BITS HEX: 0D57 ; inline
-: GL_STENCIL_FUNC HEX: 0B92 ; inline
-: GL_STENCIL_VALUE_MASK HEX: 0B93 ; inline
-: GL_STENCIL_REF HEX: 0B97 ; inline
-: GL_STENCIL_FAIL HEX: 0B94 ; inline
-: GL_STENCIL_PASS_DEPTH_PASS HEX: 0B96 ; inline
-: GL_STENCIL_PASS_DEPTH_FAIL HEX: 0B95 ; inline
-: GL_STENCIL_CLEAR_VALUE HEX: 0B91 ; inline
-: GL_STENCIL_INDEX HEX: 1901 ; inline
-: GL_KEEP HEX: 1E00 ; inline
-: GL_REPLACE HEX: 1E01 ; inline
-: GL_INCR HEX: 1E02 ; inline
-: GL_DECR HEX: 1E03 ; inline
+CONSTANT: GL_STENCIL_TEST HEX: 0B90
+CONSTANT: GL_STENCIL_WRITEMASK HEX: 0B98
+CONSTANT: GL_STENCIL_BITS HEX: 0D57
+CONSTANT: GL_STENCIL_FUNC HEX: 0B92
+CONSTANT: GL_STENCIL_VALUE_MASK HEX: 0B93
+CONSTANT: GL_STENCIL_REF HEX: 0B97
+CONSTANT: GL_STENCIL_FAIL HEX: 0B94
+CONSTANT: GL_STENCIL_PASS_DEPTH_PASS HEX: 0B96
+CONSTANT: GL_STENCIL_PASS_DEPTH_FAIL HEX: 0B95
+CONSTANT: GL_STENCIL_CLEAR_VALUE HEX: 0B91
+CONSTANT: GL_STENCIL_INDEX HEX: 1901
+CONSTANT: GL_KEEP HEX: 1E00
+CONSTANT: GL_REPLACE HEX: 1E01
+CONSTANT: GL_INCR HEX: 1E02
+CONSTANT: GL_DECR HEX: 1E03
! Buffers, Pixel Drawing/Reading
-: GL_NONE HEX: 0 ; inline
-: GL_LEFT HEX: 0406 ; inline
-: GL_RIGHT HEX: 0407 ; inline
-! defined elsewhere
-! GL_FRONT HEX: 0404
-! GL_BACK HEX: 0405
-! GL_FRONT_AND_BACK HEX: 0408
-: GL_FRONT_LEFT HEX: 0400 ; inline
-: GL_FRONT_RIGHT HEX: 0401 ; inline
-: GL_BACK_LEFT HEX: 0402 ; inline
-: GL_BACK_RIGHT HEX: 0403 ; inline
-: GL_AUX0 HEX: 0409 ; inline
-: GL_AUX1 HEX: 040A ; inline
-: GL_AUX2 HEX: 040B ; inline
-: GL_AUX3 HEX: 040C ; inline
-: GL_COLOR_INDEX HEX: 1900 ; inline
-: GL_RED HEX: 1903 ; inline
-: GL_GREEN HEX: 1904 ; inline
-: GL_BLUE HEX: 1905 ; inline
-: GL_ALPHA HEX: 1906 ; inline
-: GL_LUMINANCE HEX: 1909 ; inline
-: GL_LUMINANCE_ALPHA HEX: 190A ; inline
-: GL_ALPHA_BITS HEX: 0D55 ; inline
-: GL_RED_BITS HEX: 0D52 ; inline
-: GL_GREEN_BITS HEX: 0D53 ; inline
-: GL_BLUE_BITS HEX: 0D54 ; inline
-: GL_INDEX_BITS HEX: 0D51 ; inline
-: GL_SUBPIXEL_BITS HEX: 0D50 ; inline
-: GL_AUX_BUFFERS HEX: 0C00 ; inline
-: GL_READ_BUFFER HEX: 0C02 ; inline
-: GL_DRAW_BUFFER HEX: 0C01 ; inline
-: GL_DOUBLEBUFFER HEX: 0C32 ; inline
-: GL_STEREO HEX: 0C33 ; inline
-: GL_BITMAP HEX: 1A00 ; inline
-: GL_COLOR HEX: 1800 ; inline
-: GL_DEPTH HEX: 1801 ; inline
-: GL_STENCIL HEX: 1802 ; inline
-: GL_DITHER HEX: 0BD0 ; inline
-: GL_RGB HEX: 1907 ; inline
-: GL_RGBA HEX: 1908 ; inline
+CONSTANT: GL_NONE HEX: 0
+CONSTANT: GL_LEFT HEX: 0406
+CONSTANT: GL_RIGHT HEX: 0407
+
+CONSTANT: GL_FRONT_RIGHT HEX: 0401
+CONSTANT: GL_BACK_LEFT HEX: 0402
+CONSTANT: GL_BACK_RIGHT HEX: 0403
+CONSTANT: GL_AUX0 HEX: 0409
+CONSTANT: GL_AUX1 HEX: 040A
+CONSTANT: GL_AUX2 HEX: 040B
+CONSTANT: GL_AUX3 HEX: 040C
+CONSTANT: GL_COLOR_INDEX HEX: 1900
+CONSTANT: GL_RED HEX: 1903
+CONSTANT: GL_GREEN HEX: 1904
+CONSTANT: GL_BLUE HEX: 1905
+CONSTANT: GL_ALPHA HEX: 1906
+CONSTANT: GL_LUMINANCE HEX: 1909
+CONSTANT: GL_LUMINANCE_ALPHA HEX: 190A
+CONSTANT: GL_ALPHA_BITS HEX: 0D55
+CONSTANT: GL_RED_BITS HEX: 0D52
+CONSTANT: GL_GREEN_BITS HEX: 0D53
+CONSTANT: GL_BLUE_BITS HEX: 0D54
+CONSTANT: GL_INDEX_BITS HEX: 0D51
+CONSTANT: GL_SUBPIXEL_BITS HEX: 0D50
+CONSTANT: GL_AUX_BUFFERS HEX: 0C00
+CONSTANT: GL_READ_BUFFER HEX: 0C02
+CONSTANT: GL_DRAW_BUFFER HEX: 0C01
+CONSTANT: GL_DOUBLEBUFFER HEX: 0C32
+CONSTANT: GL_STEREO HEX: 0C33
+CONSTANT: GL_BITMAP HEX: 1A00
+CONSTANT: GL_COLOR HEX: 1800
+CONSTANT: GL_DEPTH HEX: 1801
+CONSTANT: GL_STENCIL HEX: 1802
+CONSTANT: GL_DITHER HEX: 0BD0
+CONSTANT: GL_RGB HEX: 1907
+CONSTANT: GL_RGBA HEX: 1908
! Implementation limits
-: GL_MAX_LIST_NESTING HEX: 0B31 ; inline
-: GL_MAX_ATTRIB_STACK_DEPTH HEX: 0D35 ; inline
-: GL_MAX_MODELVIEW_STACK_DEPTH HEX: 0D36 ; inline
-: GL_MAX_NAME_STACK_DEPTH HEX: 0D37 ; inline
-: GL_MAX_PROJECTION_STACK_DEPTH HEX: 0D38 ; inline
-: GL_MAX_TEXTURE_STACK_DEPTH HEX: 0D39 ; inline
-: GL_MAX_EVAL_ORDER HEX: 0D30 ; inline
-: GL_MAX_LIGHTS HEX: 0D31 ; inline
-: GL_MAX_CLIP_PLANES HEX: 0D32 ; inline
-: GL_MAX_TEXTURE_SIZE HEX: 0D33 ; inline
-: GL_MAX_PIXEL_MAP_TABLE HEX: 0D34 ; inline
-: GL_MAX_VIEWPORT_DIMS HEX: 0D3A ; inline
-: GL_MAX_CLIENT_ATTRIB_STACK_DEPTH HEX: 0D3B ; inline
+CONSTANT: GL_MAX_LIST_NESTING HEX: 0B31
+CONSTANT: GL_MAX_ATTRIB_STACK_DEPTH HEX: 0D35
+CONSTANT: GL_MAX_MODELVIEW_STACK_DEPTH HEX: 0D36
+CONSTANT: GL_MAX_NAME_STACK_DEPTH HEX: 0D37
+CONSTANT: GL_MAX_PROJECTION_STACK_DEPTH HEX: 0D38
+CONSTANT: GL_MAX_TEXTURE_STACK_DEPTH HEX: 0D39
+CONSTANT: GL_MAX_EVAL_ORDER HEX: 0D30
+CONSTANT: GL_MAX_LIGHTS HEX: 0D31
+CONSTANT: GL_MAX_CLIP_PLANES HEX: 0D32
+CONSTANT: GL_MAX_TEXTURE_SIZE HEX: 0D33
+CONSTANT: GL_MAX_PIXEL_MAP_TABLE HEX: 0D34
+CONSTANT: GL_MAX_VIEWPORT_DIMS HEX: 0D3A
+CONSTANT: GL_MAX_CLIENT_ATTRIB_STACK_DEPTH HEX: 0D3B
! Gets
-: GL_ATTRIB_STACK_DEPTH HEX: 0BB0 ; inline
-: GL_CLIENT_ATTRIB_STACK_DEPTH HEX: 0BB1 ; inline
-: GL_COLOR_CLEAR_VALUE HEX: 0C22 ; inline
-: GL_COLOR_WRITEMASK HEX: 0C23 ; inline
-: GL_CURRENT_INDEX HEX: 0B01 ; inline
-: GL_CURRENT_COLOR HEX: 0B00 ; inline
-: GL_CURRENT_NORMAL HEX: 0B02 ; inline
-: GL_CURRENT_RASTER_COLOR HEX: 0B04 ; inline
-: GL_CURRENT_RASTER_DISTANCE HEX: 0B09 ; inline
-: GL_CURRENT_RASTER_INDEX HEX: 0B05 ; inline
-: GL_CURRENT_RASTER_POSITION HEX: 0B07 ; inline
-: GL_CURRENT_RASTER_TEXTURE_COORDS HEX: 0B06 ; inline
-: GL_CURRENT_RASTER_POSITION_VALID HEX: 0B08 ; inline
-: GL_CURRENT_TEXTURE_COORDS HEX: 0B03 ; inline
-: GL_INDEX_CLEAR_VALUE HEX: 0C20 ; inline
-: GL_INDEX_MODE HEX: 0C30 ; inline
-: GL_INDEX_WRITEMASK HEX: 0C21 ; inline
-: GL_MODELVIEW_MATRIX HEX: 0BA6 ; inline
-: GL_MODELVIEW_STACK_DEPTH HEX: 0BA3 ; inline
-: GL_NAME_STACK_DEPTH HEX: 0D70 ; inline
-: GL_PROJECTION_MATRIX HEX: 0BA7 ; inline
-: GL_PROJECTION_STACK_DEPTH HEX: 0BA4 ; inline
-: GL_RENDER_MODE HEX: 0C40 ; inline
-: GL_RGBA_MODE HEX: 0C31 ; inline
-: GL_TEXTURE_MATRIX HEX: 0BA8 ; inline
-: GL_TEXTURE_STACK_DEPTH HEX: 0BA5 ; inline
-: GL_VIEWPORT HEX: 0BA2 ; inline
+CONSTANT: GL_ATTRIB_STACK_DEPTH HEX: 0BB0
+CONSTANT: GL_CLIENT_ATTRIB_STACK_DEPTH HEX: 0BB1
+CONSTANT: GL_COLOR_CLEAR_VALUE HEX: 0C22
+CONSTANT: GL_COLOR_WRITEMASK HEX: 0C23
+CONSTANT: GL_CURRENT_INDEX HEX: 0B01
+CONSTANT: GL_CURRENT_COLOR HEX: 0B00
+CONSTANT: GL_CURRENT_NORMAL HEX: 0B02
+CONSTANT: GL_CURRENT_RASTER_COLOR HEX: 0B04
+CONSTANT: GL_CURRENT_RASTER_DISTANCE HEX: 0B09
+CONSTANT: GL_CURRENT_RASTER_INDEX HEX: 0B05
+CONSTANT: GL_CURRENT_RASTER_POSITION HEX: 0B07
+CONSTANT: GL_CURRENT_RASTER_TEXTURE_COORDS HEX: 0B06
+CONSTANT: GL_CURRENT_RASTER_POSITION_VALID HEX: 0B08
+CONSTANT: GL_CURRENT_TEXTURE_COORDS HEX: 0B03
+CONSTANT: GL_INDEX_CLEAR_VALUE HEX: 0C20
+CONSTANT: GL_INDEX_MODE HEX: 0C30
+CONSTANT: GL_INDEX_WRITEMASK HEX: 0C21
+CONSTANT: GL_MODELVIEW_MATRIX HEX: 0BA6
+CONSTANT: GL_MODELVIEW_STACK_DEPTH HEX: 0BA3
+CONSTANT: GL_NAME_STACK_DEPTH HEX: 0D70
+CONSTANT: GL_PROJECTION_MATRIX HEX: 0BA7
+CONSTANT: GL_PROJECTION_STACK_DEPTH HEX: 0BA4
+CONSTANT: GL_RENDER_MODE HEX: 0C40
+CONSTANT: GL_RGBA_MODE HEX: 0C31
+CONSTANT: GL_TEXTURE_MATRIX HEX: 0BA8
+CONSTANT: GL_TEXTURE_STACK_DEPTH HEX: 0BA5
+CONSTANT: GL_VIEWPORT HEX: 0BA2
! Evaluators inline
-: GL_AUTO_NORMAL HEX: 0D80 ; inline
-: GL_MAP1_COLOR_4 HEX: 0D90 ; inline
-: GL_MAP1_INDEX HEX: 0D91 ; inline
-: GL_MAP1_NORMAL HEX: 0D92 ; inline
-: GL_MAP1_TEXTURE_COORD_1 HEX: 0D93 ; inline
-: GL_MAP1_TEXTURE_COORD_2 HEX: 0D94 ; inline
-: GL_MAP1_TEXTURE_COORD_3 HEX: 0D95 ; inline
-: GL_MAP1_TEXTURE_COORD_4 HEX: 0D96 ; inline
-: GL_MAP1_VERTEX_3 HEX: 0D97 ; inline
-: GL_MAP1_VERTEX_4 HEX: 0D98 ; inline
-: GL_MAP2_COLOR_4 HEX: 0DB0 ; inline
-: GL_MAP2_INDEX HEX: 0DB1 ; inline
-: GL_MAP2_NORMAL HEX: 0DB2 ; inline
-: GL_MAP2_TEXTURE_COORD_1 HEX: 0DB3 ; inline
-: GL_MAP2_TEXTURE_COORD_2 HEX: 0DB4 ; inline
-: GL_MAP2_TEXTURE_COORD_3 HEX: 0DB5 ; inline
-: GL_MAP2_TEXTURE_COORD_4 HEX: 0DB6 ; inline
-: GL_MAP2_VERTEX_3 HEX: 0DB7 ; inline
-: GL_MAP2_VERTEX_4 HEX: 0DB8 ; inline
-: GL_MAP1_GRID_DOMAIN HEX: 0DD0 ; inline
-: GL_MAP1_GRID_SEGMENTS HEX: 0DD1 ; inline
-: GL_MAP2_GRID_DOMAIN HEX: 0DD2 ; inline
-: GL_MAP2_GRID_SEGMENTS HEX: 0DD3 ; inline
-: GL_COEFF HEX: 0A00 ; inline
-: GL_DOMAIN HEX: 0A02 ; inline
-: GL_ORDER HEX: 0A01 ; inline
+CONSTANT: GL_AUTO_NORMAL HEX: 0D80
+CONSTANT: GL_MAP1_COLOR_4 HEX: 0D90
+CONSTANT: GL_MAP1_INDEX HEX: 0D91
+CONSTANT: GL_MAP1_NORMAL HEX: 0D92
+CONSTANT: GL_MAP1_TEXTURE_COORD_1 HEX: 0D93
+CONSTANT: GL_MAP1_TEXTURE_COORD_2 HEX: 0D94
+CONSTANT: GL_MAP1_TEXTURE_COORD_3 HEX: 0D95
+CONSTANT: GL_MAP1_TEXTURE_COORD_4 HEX: 0D96
+CONSTANT: GL_MAP1_VERTEX_3 HEX: 0D97
+CONSTANT: GL_MAP1_VERTEX_4 HEX: 0D98
+CONSTANT: GL_MAP2_COLOR_4 HEX: 0DB0
+CONSTANT: GL_MAP2_INDEX HEX: 0DB1
+CONSTANT: GL_MAP2_NORMAL HEX: 0DB2
+CONSTANT: GL_MAP2_TEXTURE_COORD_1 HEX: 0DB3
+CONSTANT: GL_MAP2_TEXTURE_COORD_2 HEX: 0DB4
+CONSTANT: GL_MAP2_TEXTURE_COORD_3 HEX: 0DB5
+CONSTANT: GL_MAP2_TEXTURE_COORD_4 HEX: 0DB6
+CONSTANT: GL_MAP2_VERTEX_3 HEX: 0DB7
+CONSTANT: GL_MAP2_VERTEX_4 HEX: 0DB8
+CONSTANT: GL_MAP1_GRID_DOMAIN HEX: 0DD0
+CONSTANT: GL_MAP1_GRID_SEGMENTS HEX: 0DD1
+CONSTANT: GL_MAP2_GRID_DOMAIN HEX: 0DD2
+CONSTANT: GL_MAP2_GRID_SEGMENTS HEX: 0DD3
+CONSTANT: GL_COEFF HEX: 0A00
+CONSTANT: GL_DOMAIN HEX: 0A02
+CONSTANT: GL_ORDER HEX: 0A01
! Hints inline
-: GL_FOG_HINT HEX: 0C54 ; inline
-: GL_LINE_SMOOTH_HINT HEX: 0C52 ; inline
-: GL_PERSPECTIVE_CORRECTION_HINT HEX: 0C50 ; inline
-: GL_POINT_SMOOTH_HINT HEX: 0C51 ; inline
-: GL_POLYGON_SMOOTH_HINT HEX: 0C53 ; inline
-: GL_DONT_CARE HEX: 1100 ; inline
-: GL_FASTEST HEX: 1101 ; inline
-: GL_NICEST HEX: 1102 ; inline
+CONSTANT: GL_FOG_HINT HEX: 0C54
+CONSTANT: GL_LINE_SMOOTH_HINT HEX: 0C52
+CONSTANT: GL_PERSPECTIVE_CORRECTION_HINT HEX: 0C50
+CONSTANT: GL_POINT_SMOOTH_HINT HEX: 0C51
+CONSTANT: GL_POLYGON_SMOOTH_HINT HEX: 0C53
+CONSTANT: GL_DONT_CARE HEX: 1100
+CONSTANT: GL_FASTEST HEX: 1101
+CONSTANT: GL_NICEST HEX: 1102
! Scissor box inline
-: GL_SCISSOR_TEST HEX: 0C11 ; inline
-: GL_SCISSOR_BOX HEX: 0C10 ; inline
+CONSTANT: GL_SCISSOR_TEST HEX: 0C11
+CONSTANT: GL_SCISSOR_BOX HEX: 0C10
! Pixel Mode / Transfer inline
-: GL_MAP_COLOR HEX: 0D10 ; inline
-: GL_MAP_STENCIL HEX: 0D11 ; inline
-: GL_INDEX_SHIFT HEX: 0D12 ; inline
-: GL_INDEX_OFFSET HEX: 0D13 ; inline
-: GL_RED_SCALE HEX: 0D14 ; inline
-: GL_RED_BIAS HEX: 0D15 ; inline
-: GL_GREEN_SCALE HEX: 0D18 ; inline
-: GL_GREEN_BIAS HEX: 0D19 ; inline
-: GL_BLUE_SCALE HEX: 0D1A ; inline
-: GL_BLUE_BIAS HEX: 0D1B ; inline
-: GL_ALPHA_SCALE HEX: 0D1C ; inline
-: GL_ALPHA_BIAS HEX: 0D1D ; inline
-: GL_DEPTH_SCALE HEX: 0D1E ; inline
-: GL_DEPTH_BIAS HEX: 0D1F ; inline
-: GL_PIXEL_MAP_S_TO_S_SIZE HEX: 0CB1 ; inline
-: GL_PIXEL_MAP_I_TO_I_SIZE HEX: 0CB0 ; inline
-: GL_PIXEL_MAP_I_TO_R_SIZE HEX: 0CB2 ; inline
-: GL_PIXEL_MAP_I_TO_G_SIZE HEX: 0CB3 ; inline
-: GL_PIXEL_MAP_I_TO_B_SIZE HEX: 0CB4 ; inline
-: GL_PIXEL_MAP_I_TO_A_SIZE HEX: 0CB5 ; inline
-: GL_PIXEL_MAP_R_TO_R_SIZE HEX: 0CB6 ; inline
-: GL_PIXEL_MAP_G_TO_G_SIZE HEX: 0CB7 ; inline
-: GL_PIXEL_MAP_B_TO_B_SIZE HEX: 0CB8 ; inline
-: GL_PIXEL_MAP_A_TO_A_SIZE HEX: 0CB9 ; inline
-: GL_PIXEL_MAP_S_TO_S HEX: 0C71 ; inline
-: GL_PIXEL_MAP_I_TO_I HEX: 0C70 ; inline
-: GL_PIXEL_MAP_I_TO_R HEX: 0C72 ; inline
-: GL_PIXEL_MAP_I_TO_G HEX: 0C73 ; inline
-: GL_PIXEL_MAP_I_TO_B HEX: 0C74 ; inline
-: GL_PIXEL_MAP_I_TO_A HEX: 0C75 ; inline
-: GL_PIXEL_MAP_R_TO_R HEX: 0C76 ; inline
-: GL_PIXEL_MAP_G_TO_G HEX: 0C77 ; inline
-: GL_PIXEL_MAP_B_TO_B HEX: 0C78 ; inline
-: GL_PIXEL_MAP_A_TO_A HEX: 0C79 ; inline
-: GL_PACK_ALIGNMENT HEX: 0D05 ; inline
-: GL_PACK_LSB_FIRST HEX: 0D01 ; inline
-: GL_PACK_ROW_LENGTH HEX: 0D02 ; inline
-: GL_PACK_SKIP_PIXELS HEX: 0D04 ; inline
-: GL_PACK_SKIP_ROWS HEX: 0D03 ; inline
-: GL_PACK_SWAP_BYTES HEX: 0D00 ; inline
-: GL_UNPACK_ALIGNMENT HEX: 0CF5 ; inline
-: GL_UNPACK_LSB_FIRST HEX: 0CF1 ; inline
-: GL_UNPACK_ROW_LENGTH HEX: 0CF2 ; inline
-: GL_UNPACK_SKIP_PIXELS HEX: 0CF4 ; inline
-: GL_UNPACK_SKIP_ROWS HEX: 0CF3 ; inline
-: GL_UNPACK_SWAP_BYTES HEX: 0CF0 ; inline
-: GL_ZOOM_X HEX: 0D16 ; inline
-: GL_ZOOM_Y HEX: 0D17 ; inline
+CONSTANT: GL_MAP_COLOR HEX: 0D10
+CONSTANT: GL_MAP_STENCIL HEX: 0D11
+CONSTANT: GL_INDEX_SHIFT HEX: 0D12
+CONSTANT: GL_INDEX_OFFSET HEX: 0D13
+CONSTANT: GL_RED_SCALE HEX: 0D14
+CONSTANT: GL_RED_BIAS HEX: 0D15
+CONSTANT: GL_GREEN_SCALE HEX: 0D18
+CONSTANT: GL_GREEN_BIAS HEX: 0D19
+CONSTANT: GL_BLUE_SCALE HEX: 0D1A
+CONSTANT: GL_BLUE_BIAS HEX: 0D1B
+CONSTANT: GL_ALPHA_SCALE HEX: 0D1C
+CONSTANT: GL_ALPHA_BIAS HEX: 0D1D
+CONSTANT: GL_DEPTH_SCALE HEX: 0D1E
+CONSTANT: GL_DEPTH_BIAS HEX: 0D1F
+CONSTANT: GL_PIXEL_MAP_S_TO_S_SIZE HEX: 0CB1
+CONSTANT: GL_PIXEL_MAP_I_TO_I_SIZE HEX: 0CB0
+CONSTANT: GL_PIXEL_MAP_I_TO_R_SIZE HEX: 0CB2
+CONSTANT: GL_PIXEL_MAP_I_TO_G_SIZE HEX: 0CB3
+CONSTANT: GL_PIXEL_MAP_I_TO_B_SIZE HEX: 0CB4
+CONSTANT: GL_PIXEL_MAP_I_TO_A_SIZE HEX: 0CB5
+CONSTANT: GL_PIXEL_MAP_R_TO_R_SIZE HEX: 0CB6
+CONSTANT: GL_PIXEL_MAP_G_TO_G_SIZE HEX: 0CB7
+CONSTANT: GL_PIXEL_MAP_B_TO_B_SIZE HEX: 0CB8
+CONSTANT: GL_PIXEL_MAP_A_TO_A_SIZE HEX: 0CB9
+CONSTANT: GL_PIXEL_MAP_S_TO_S HEX: 0C71
+CONSTANT: GL_PIXEL_MAP_I_TO_I HEX: 0C70
+CONSTANT: GL_PIXEL_MAP_I_TO_R HEX: 0C72
+CONSTANT: GL_PIXEL_MAP_I_TO_G HEX: 0C73
+CONSTANT: GL_PIXEL_MAP_I_TO_B HEX: 0C74
+CONSTANT: GL_PIXEL_MAP_I_TO_A HEX: 0C75
+CONSTANT: GL_PIXEL_MAP_R_TO_R HEX: 0C76
+CONSTANT: GL_PIXEL_MAP_G_TO_G HEX: 0C77
+CONSTANT: GL_PIXEL_MAP_B_TO_B HEX: 0C78
+CONSTANT: GL_PIXEL_MAP_A_TO_A HEX: 0C79
+CONSTANT: GL_PACK_ALIGNMENT HEX: 0D05
+CONSTANT: GL_PACK_LSB_FIRST HEX: 0D01
+CONSTANT: GL_PACK_ROW_LENGTH HEX: 0D02
+CONSTANT: GL_PACK_SKIP_PIXELS HEX: 0D04
+CONSTANT: GL_PACK_SKIP_ROWS HEX: 0D03
+CONSTANT: GL_PACK_SWAP_BYTES HEX: 0D00
+CONSTANT: GL_UNPACK_ALIGNMENT HEX: 0CF5
+CONSTANT: GL_UNPACK_LSB_FIRST HEX: 0CF1
+CONSTANT: GL_UNPACK_ROW_LENGTH HEX: 0CF2
+CONSTANT: GL_UNPACK_SKIP_PIXELS HEX: 0CF4
+CONSTANT: GL_UNPACK_SKIP_ROWS HEX: 0CF3
+CONSTANT: GL_UNPACK_SWAP_BYTES HEX: 0CF0
+CONSTANT: GL_ZOOM_X HEX: 0D16
+CONSTANT: GL_ZOOM_Y HEX: 0D17
! Texture mapping inline
-: GL_TEXTURE_ENV HEX: 2300 ; inline
-: GL_TEXTURE_ENV_MODE HEX: 2200 ; inline
-: GL_TEXTURE_1D HEX: 0DE0 ; inline
-: GL_TEXTURE_2D HEX: 0DE1 ; inline
-: GL_TEXTURE_WRAP_S HEX: 2802 ; inline
-: GL_TEXTURE_WRAP_T HEX: 2803 ; inline
-: GL_TEXTURE_MAG_FILTER HEX: 2800 ; inline
-: GL_TEXTURE_MIN_FILTER HEX: 2801 ; inline
-: GL_TEXTURE_ENV_COLOR HEX: 2201 ; inline
-: GL_TEXTURE_GEN_S HEX: 0C60 ; inline
-: GL_TEXTURE_GEN_T HEX: 0C61 ; inline
-: GL_TEXTURE_GEN_MODE HEX: 2500 ; inline
-: GL_TEXTURE_BORDER_COLOR HEX: 1004 ; inline
-: GL_TEXTURE_WIDTH HEX: 1000 ; inline
-: GL_TEXTURE_HEIGHT HEX: 1001 ; inline
-: GL_TEXTURE_BORDER HEX: 1005 ; inline
-: GL_TEXTURE_COMPONENTS HEX: 1003 ; inline
-: GL_TEXTURE_RED_SIZE HEX: 805C ; inline
-: GL_TEXTURE_GREEN_SIZE HEX: 805D ; inline
-: GL_TEXTURE_BLUE_SIZE HEX: 805E ; inline
-: GL_TEXTURE_ALPHA_SIZE HEX: 805F ; inline
-: GL_TEXTURE_LUMINANCE_SIZE HEX: 8060 ; inline
-: GL_TEXTURE_INTENSITY_SIZE HEX: 8061 ; inline
-: GL_NEAREST_MIPMAP_NEAREST HEX: 2700 ; inline
-: GL_NEAREST_MIPMAP_LINEAR HEX: 2702 ; inline
-: GL_LINEAR_MIPMAP_NEAREST HEX: 2701 ; inline
-: GL_LINEAR_MIPMAP_LINEAR HEX: 2703 ; inline
-: GL_OBJECT_LINEAR HEX: 2401 ; inline
-: GL_OBJECT_PLANE HEX: 2501 ; inline
-: GL_EYE_LINEAR HEX: 2400 ; inline
-: GL_EYE_PLANE HEX: 2502 ; inline
-: GL_SPHERE_MAP HEX: 2402 ; inline
-: GL_DECAL HEX: 2101 ; inline
-: GL_MODULATE HEX: 2100 ; inline
-: GL_NEAREST HEX: 2600 ; inline
-: GL_REPEAT HEX: 2901 ; inline
-: GL_CLAMP HEX: 2900 ; inline
-: GL_S HEX: 2000 ; inline
-: GL_T HEX: 2001 ; inline
-: GL_R HEX: 2002 ; inline
-: GL_Q HEX: 2003 ; inline
-: GL_TEXTURE_GEN_R HEX: 0C62 ; inline
-: GL_TEXTURE_GEN_Q HEX: 0C63 ; inline
+CONSTANT: GL_TEXTURE_ENV HEX: 2300
+CONSTANT: GL_TEXTURE_ENV_MODE HEX: 2200
+CONSTANT: GL_TEXTURE_1D HEX: 0DE0
+CONSTANT: GL_TEXTURE_2D HEX: 0DE1
+CONSTANT: GL_TEXTURE_WRAP_S HEX: 2802
+CONSTANT: GL_TEXTURE_WRAP_T HEX: 2803
+CONSTANT: GL_TEXTURE_MAG_FILTER HEX: 2800
+CONSTANT: GL_TEXTURE_MIN_FILTER HEX: 2801
+CONSTANT: GL_TEXTURE_ENV_COLOR HEX: 2201
+CONSTANT: GL_TEXTURE_GEN_S HEX: 0C60
+CONSTANT: GL_TEXTURE_GEN_T HEX: 0C61
+CONSTANT: GL_TEXTURE_GEN_MODE HEX: 2500
+CONSTANT: GL_TEXTURE_BORDER_COLOR HEX: 1004
+CONSTANT: GL_TEXTURE_WIDTH HEX: 1000
+CONSTANT: GL_TEXTURE_HEIGHT HEX: 1001
+CONSTANT: GL_TEXTURE_BORDER HEX: 1005
+CONSTANT: GL_TEXTURE_COMPONENTS HEX: 1003
+CONSTANT: GL_TEXTURE_RED_SIZE HEX: 805C
+CONSTANT: GL_TEXTURE_GREEN_SIZE HEX: 805D
+CONSTANT: GL_TEXTURE_BLUE_SIZE HEX: 805E
+CONSTANT: GL_TEXTURE_ALPHA_SIZE HEX: 805F
+CONSTANT: GL_TEXTURE_LUMINANCE_SIZE HEX: 8060
+CONSTANT: GL_TEXTURE_INTENSITY_SIZE HEX: 8061
+CONSTANT: GL_NEAREST_MIPMAP_NEAREST HEX: 2700
+CONSTANT: GL_NEAREST_MIPMAP_LINEAR HEX: 2702
+CONSTANT: GL_LINEAR_MIPMAP_NEAREST HEX: 2701
+CONSTANT: GL_LINEAR_MIPMAP_LINEAR HEX: 2703
+CONSTANT: GL_OBJECT_LINEAR HEX: 2401
+CONSTANT: GL_OBJECT_PLANE HEX: 2501
+CONSTANT: GL_EYE_LINEAR HEX: 2400
+CONSTANT: GL_EYE_PLANE HEX: 2502
+CONSTANT: GL_SPHERE_MAP HEX: 2402
+CONSTANT: GL_DECAL HEX: 2101
+CONSTANT: GL_MODULATE HEX: 2100
+CONSTANT: GL_NEAREST HEX: 2600
+CONSTANT: GL_REPEAT HEX: 2901
+CONSTANT: GL_CLAMP HEX: 2900
+CONSTANT: GL_S HEX: 2000
+CONSTANT: GL_T HEX: 2001
+CONSTANT: GL_R HEX: 2002
+CONSTANT: GL_Q HEX: 2003
+CONSTANT: GL_TEXTURE_GEN_R HEX: 0C62
+CONSTANT: GL_TEXTURE_GEN_Q HEX: 0C63
! Utility inline
-: GL_VENDOR HEX: 1F00 ; inline
-: GL_RENDERER HEX: 1F01 ; inline
-: GL_VERSION HEX: 1F02 ; inline
-: GL_EXTENSIONS HEX: 1F03 ; inline
+CONSTANT: GL_VENDOR HEX: 1F00
+CONSTANT: GL_RENDERER HEX: 1F01
+CONSTANT: GL_VERSION HEX: 1F02
+CONSTANT: GL_EXTENSIONS HEX: 1F03
! Errors inline
-: GL_NO_ERROR HEX: 0 ; inline
-: GL_INVALID_VALUE HEX: 0501 ; inline
-: GL_INVALID_ENUM HEX: 0500 ; inline
-: GL_INVALID_OPERATION HEX: 0502 ; inline
-: GL_STACK_OVERFLOW HEX: 0503 ; inline
-: GL_STACK_UNDERFLOW HEX: 0504 ; inline
-: GL_OUT_OF_MEMORY HEX: 0505 ; inline
+CONSTANT: GL_NO_ERROR HEX: 0
+CONSTANT: GL_INVALID_VALUE HEX: 0501
+CONSTANT: GL_INVALID_ENUM HEX: 0500
+CONSTANT: GL_INVALID_OPERATION HEX: 0502
+CONSTANT: GL_STACK_OVERFLOW HEX: 0503
+CONSTANT: GL_STACK_UNDERFLOW HEX: 0504
+CONSTANT: GL_OUT_OF_MEMORY HEX: 0505
! glPush/PopAttrib bits
-: GL_CURRENT_BIT HEX: 00000001 ; inline
-: GL_POINT_BIT HEX: 00000002 ; inline
-: GL_LINE_BIT HEX: 00000004 ; inline
-: GL_POLYGON_BIT HEX: 00000008 ; inline
-: GL_POLYGON_STIPPLE_BIT HEX: 00000010 ; inline
-: GL_PIXEL_MODE_BIT HEX: 00000020 ; inline
-: GL_LIGHTING_BIT HEX: 00000040 ; inline
-: GL_FOG_BIT HEX: 00000080 ; inline
-: GL_DEPTH_BUFFER_BIT HEX: 00000100 ; inline
-: GL_ACCUM_BUFFER_BIT HEX: 00000200 ; inline
-: GL_STENCIL_BUFFER_BIT HEX: 00000400 ; inline
-: GL_VIEWPORT_BIT HEX: 00000800 ; inline
-: GL_TRANSFORM_BIT HEX: 00001000 ; inline
-: GL_ENABLE_BIT HEX: 00002000 ; inline
-: GL_COLOR_BUFFER_BIT HEX: 00004000 ; inline
-: GL_HINT_BIT HEX: 00008000 ; inline
-: GL_EVAL_BIT HEX: 00010000 ; inline
-: GL_LIST_BIT HEX: 00020000 ; inline
-: GL_TEXTURE_BIT HEX: 00040000 ; inline
-: GL_SCISSOR_BIT HEX: 00080000 ; inline
-: GL_ALL_ATTRIB_BITS HEX: 000FFFFF ; inline
+CONSTANT: GL_CURRENT_BIT HEX: 00000001
+CONSTANT: GL_POINT_BIT HEX: 00000002
+CONSTANT: GL_LINE_BIT HEX: 00000004
+CONSTANT: GL_POLYGON_BIT HEX: 00000008
+CONSTANT: GL_POLYGON_STIPPLE_BIT HEX: 00000010
+CONSTANT: GL_PIXEL_MODE_BIT HEX: 00000020
+CONSTANT: GL_LIGHTING_BIT HEX: 00000040
+CONSTANT: GL_FOG_BIT HEX: 00000080
+CONSTANT: GL_DEPTH_BUFFER_BIT HEX: 00000100
+CONSTANT: GL_ACCUM_BUFFER_BIT HEX: 00000200
+CONSTANT: GL_STENCIL_BUFFER_BIT HEX: 00000400
+CONSTANT: GL_VIEWPORT_BIT HEX: 00000800
+CONSTANT: GL_TRANSFORM_BIT HEX: 00001000
+CONSTANT: GL_ENABLE_BIT HEX: 00002000
+CONSTANT: GL_COLOR_BUFFER_BIT HEX: 00004000
+CONSTANT: GL_HINT_BIT HEX: 00008000
+CONSTANT: GL_EVAL_BIT HEX: 00010000
+CONSTANT: GL_LIST_BIT HEX: 00020000
+CONSTANT: GL_TEXTURE_BIT HEX: 00040000
+CONSTANT: GL_SCISSOR_BIT HEX: 00080000
+CONSTANT: GL_ALL_ATTRIB_BITS HEX: 000FFFFF
! OpenGL 1.1
-: GL_PROXY_TEXTURE_1D HEX: 8063 ; inline
-: GL_PROXY_TEXTURE_2D HEX: 8064 ; inline
-: GL_TEXTURE_PRIORITY HEX: 8066 ; inline
-: GL_TEXTURE_RESIDENT HEX: 8067 ; inline
-: GL_TEXTURE_BINDING_1D HEX: 8068 ; inline
-: GL_TEXTURE_BINDING_2D HEX: 8069 ; inline
-: GL_TEXTURE_INTERNAL_FORMAT HEX: 1003 ; inline
-: GL_ALPHA4 HEX: 803B ; inline
-: GL_ALPHA8 HEX: 803C ; inline
-: GL_ALPHA12 HEX: 803D ; inline
-: GL_ALPHA16 HEX: 803E ; inline
-: GL_LUMINANCE4 HEX: 803F ; inline
-: GL_LUMINANCE8 HEX: 8040 ; inline
-: GL_LUMINANCE12 HEX: 8041 ; inline
-: GL_LUMINANCE16 HEX: 8042 ; inline
-: GL_LUMINANCE4_ALPHA4 HEX: 8043 ; inline
-: GL_LUMINANCE6_ALPHA2 HEX: 8044 ; inline
-: GL_LUMINANCE8_ALPHA8 HEX: 8045 ; inline
-: GL_LUMINANCE12_ALPHA4 HEX: 8046 ; inline
-: GL_LUMINANCE12_ALPHA12 HEX: 8047 ; inline
-: GL_LUMINANCE16_ALPHA16 HEX: 8048 ; inline
-: GL_INTENSITY HEX: 8049 ; inline
-: GL_INTENSITY4 HEX: 804A ; inline
-: GL_INTENSITY8 HEX: 804B ; inline
-: GL_INTENSITY12 HEX: 804C ; inline
-: GL_INTENSITY16 HEX: 804D ; inline
-: GL_R3_G3_B2 HEX: 2A10 ; inline
-: GL_RGB4 HEX: 804F ; inline
-: GL_RGB5 HEX: 8050 ; inline
-: GL_RGB8 HEX: 8051 ; inline
-: GL_RGB10 HEX: 8052 ; inline
-: GL_RGB12 HEX: 8053 ; inline
-: GL_RGB16 HEX: 8054 ; inline
-: GL_RGBA2 HEX: 8055 ; inline
-: GL_RGBA4 HEX: 8056 ; inline
-: GL_RGB5_A1 HEX: 8057 ; inline
-: GL_RGBA8 HEX: 8058 ; inline
-: GL_RGB10_A2 HEX: 8059 ; inline
-: GL_RGBA12 HEX: 805A ; inline
-: GL_RGBA16 HEX: 805B ; inline
-: GL_CLIENT_PIXEL_STORE_BIT HEX: 00000001 ; inline
-: GL_CLIENT_VERTEX_ARRAY_BIT HEX: 00000002 ; inline
-: GL_ALL_CLIENT_ATTRIB_BITS HEX: FFFFFFFF ; inline
-: GL_CLIENT_ALL_ATTRIB_BITS HEX: FFFFFFFF ; inline
+CONSTANT: GL_PROXY_TEXTURE_1D HEX: 8063
+CONSTANT: GL_PROXY_TEXTURE_2D HEX: 8064
+CONSTANT: GL_TEXTURE_PRIORITY HEX: 8066
+CONSTANT: GL_TEXTURE_RESIDENT HEX: 8067
+CONSTANT: GL_TEXTURE_BINDING_1D HEX: 8068
+CONSTANT: GL_TEXTURE_BINDING_2D HEX: 8069
+CONSTANT: GL_TEXTURE_INTERNAL_FORMAT HEX: 1003
+CONSTANT: GL_ALPHA4 HEX: 803B
+CONSTANT: GL_ALPHA8 HEX: 803C
+CONSTANT: GL_ALPHA12 HEX: 803D
+CONSTANT: GL_ALPHA16 HEX: 803E
+CONSTANT: GL_LUMINANCE4 HEX: 803F
+CONSTANT: GL_LUMINANCE8 HEX: 8040
+CONSTANT: GL_LUMINANCE12 HEX: 8041
+CONSTANT: GL_LUMINANCE16 HEX: 8042
+CONSTANT: GL_LUMINANCE4_ALPHA4 HEX: 8043
+CONSTANT: GL_LUMINANCE6_ALPHA2 HEX: 8044
+CONSTANT: GL_LUMINANCE8_ALPHA8 HEX: 8045
+CONSTANT: GL_LUMINANCE12_ALPHA4 HEX: 8046
+CONSTANT: GL_LUMINANCE12_ALPHA12 HEX: 8047
+CONSTANT: GL_LUMINANCE16_ALPHA16 HEX: 8048
+CONSTANT: GL_INTENSITY HEX: 8049
+CONSTANT: GL_INTENSITY4 HEX: 804A
+CONSTANT: GL_INTENSITY8 HEX: 804B
+CONSTANT: GL_INTENSITY12 HEX: 804C
+CONSTANT: GL_INTENSITY16 HEX: 804D
+CONSTANT: GL_R3_G3_B2 HEX: 2A10
+CONSTANT: GL_RGB4 HEX: 804F
+CONSTANT: GL_RGB5 HEX: 8050
+CONSTANT: GL_RGB8 HEX: 8051
+CONSTANT: GL_RGB10 HEX: 8052
+CONSTANT: GL_RGB12 HEX: 8053
+CONSTANT: GL_RGB16 HEX: 8054
+CONSTANT: GL_RGBA2 HEX: 8055
+CONSTANT: GL_RGBA4 HEX: 8056
+CONSTANT: GL_RGB5_A1 HEX: 8057
+CONSTANT: GL_RGBA8 HEX: 8058
+CONSTANT: GL_RGB10_A2 HEX: 8059
+CONSTANT: GL_RGBA12 HEX: 805A
+CONSTANT: GL_RGBA16 HEX: 805B
+CONSTANT: GL_CLIENT_PIXEL_STORE_BIT HEX: 00000001
+CONSTANT: GL_CLIENT_VERTEX_ARRAY_BIT HEX: 00000002
+CONSTANT: GL_ALL_CLIENT_ATTRIB_BITS HEX: FFFFFFFF
+CONSTANT: GL_CLIENT_ALL_ATTRIB_BITS HEX: FFFFFFFF
LIBRARY: gl
! OpenGL 1.2
-: GL_SMOOTH_POINT_SIZE_RANGE HEX: 0B12 ; inline
-: GL_SMOOTH_POINT_SIZE_GRANULARITY HEX: 0B13 ; inline
-: GL_SMOOTH_LINE_WIDTH_RANGE HEX: 0B22 ; inline
-: GL_SMOOTH_LINE_WIDTH_GRANULARITY HEX: 0B23 ; inline
-: GL_UNSIGNED_BYTE_3_3_2 HEX: 8032 ; inline
-: GL_UNSIGNED_SHORT_4_4_4_4 HEX: 8033 ; inline
-: GL_UNSIGNED_SHORT_5_5_5_1 HEX: 8034 ; inline
-: GL_UNSIGNED_INT_8_8_8_8 HEX: 8035 ; inline
-: GL_UNSIGNED_INT_10_10_10_2 HEX: 8036 ; inline
-: GL_RESCALE_NORMAL HEX: 803A ; inline
-: GL_TEXTURE_BINDING_3D HEX: 806A ; inline
-: GL_PACK_SKIP_IMAGES HEX: 806B ; inline
-: GL_PACK_IMAGE_HEIGHT HEX: 806C ; inline
-: GL_UNPACK_SKIP_IMAGES HEX: 806D ; inline
-: GL_UNPACK_IMAGE_HEIGHT HEX: 806E ; inline
-: GL_TEXTURE_3D HEX: 806F ; inline
-: GL_PROXY_TEXTURE_3D HEX: 8070 ; inline
-: GL_TEXTURE_DEPTH HEX: 8071 ; inline
-: GL_TEXTURE_WRAP_R HEX: 8072 ; inline
-: GL_MAX_3D_TEXTURE_SIZE HEX: 8073 ; inline
-: GL_BGR HEX: 80E0 ; inline
-: GL_BGRA HEX: 80E1 ; inline
-: GL_MAX_ELEMENTS_VERTICES HEX: 80E8 ; inline
-: GL_MAX_ELEMENTS_INDICES HEX: 80E9 ; inline
-: GL_CLAMP_TO_EDGE HEX: 812F ; inline
-: GL_TEXTURE_MIN_LOD HEX: 813A ; inline
-: GL_TEXTURE_MAX_LOD HEX: 813B ; inline
-: GL_TEXTURE_BASE_LEVEL HEX: 813C ; inline
-: GL_TEXTURE_MAX_LEVEL HEX: 813D ; inline
-: GL_LIGHT_MODEL_COLOR_CONTROL HEX: 81F8 ; inline
-: GL_SINGLE_COLOR HEX: 81F9 ; inline
-: GL_SEPARATE_SPECULAR_COLOR HEX: 81FA ; inline
-: GL_UNSIGNED_BYTE_2_3_3_REV HEX: 8362 ; inline
-: GL_UNSIGNED_SHORT_5_6_5 HEX: 8363 ; inline
-: GL_UNSIGNED_SHORT_5_6_5_REV HEX: 8364 ; inline
-: GL_UNSIGNED_SHORT_4_4_4_4_REV HEX: 8365 ; inline
-: GL_UNSIGNED_SHORT_1_5_5_5_REV HEX: 8366 ; inline
-: GL_UNSIGNED_INT_8_8_8_8_REV HEX: 8367 ; inline
-: GL_UNSIGNED_INT_2_10_10_10_REV HEX: 8368 ; inline
-: GL_ALIASED_POINT_SIZE_RANGE HEX: 846D ; inline
-: GL_ALIASED_LINE_WIDTH_RANGE HEX: 846E ; inline
+CONSTANT: GL_SMOOTH_POINT_SIZE_RANGE HEX: 0B12
+CONSTANT: GL_SMOOTH_POINT_SIZE_GRANULARITY HEX: 0B13
+CONSTANT: GL_SMOOTH_LINE_WIDTH_RANGE HEX: 0B22
+CONSTANT: GL_SMOOTH_LINE_WIDTH_GRANULARITY HEX: 0B23
+CONSTANT: GL_UNSIGNED_BYTE_3_3_2 HEX: 8032
+CONSTANT: GL_UNSIGNED_SHORT_4_4_4_4 HEX: 8033
+CONSTANT: GL_UNSIGNED_SHORT_5_5_5_1 HEX: 8034
+CONSTANT: GL_UNSIGNED_INT_8_8_8_8 HEX: 8035
+CONSTANT: GL_UNSIGNED_INT_10_10_10_2 HEX: 8036
+CONSTANT: GL_RESCALE_NORMAL HEX: 803A
+CONSTANT: GL_TEXTURE_BINDING_3D HEX: 806A
+CONSTANT: GL_PACK_SKIP_IMAGES HEX: 806B
+CONSTANT: GL_PACK_IMAGE_HEIGHT HEX: 806C
+CONSTANT: GL_UNPACK_SKIP_IMAGES HEX: 806D
+CONSTANT: GL_UNPACK_IMAGE_HEIGHT HEX: 806E
+CONSTANT: GL_TEXTURE_3D HEX: 806F
+CONSTANT: GL_PROXY_TEXTURE_3D HEX: 8070
+CONSTANT: GL_TEXTURE_DEPTH HEX: 8071
+CONSTANT: GL_TEXTURE_WRAP_R HEX: 8072
+CONSTANT: GL_MAX_3D_TEXTURE_SIZE HEX: 8073
+CONSTANT: GL_BGR HEX: 80E0
+CONSTANT: GL_BGRA HEX: 80E1
+CONSTANT: GL_MAX_ELEMENTS_VERTICES HEX: 80E8
+CONSTANT: GL_MAX_ELEMENTS_INDICES HEX: 80E9
+CONSTANT: GL_CLAMP_TO_EDGE HEX: 812F
+CONSTANT: GL_TEXTURE_MIN_LOD HEX: 813A
+CONSTANT: GL_TEXTURE_MAX_LOD HEX: 813B
+CONSTANT: GL_TEXTURE_BASE_LEVEL HEX: 813C
+CONSTANT: GL_TEXTURE_MAX_LEVEL HEX: 813D
+CONSTANT: GL_LIGHT_MODEL_COLOR_CONTROL HEX: 81F8
+CONSTANT: GL_SINGLE_COLOR HEX: 81F9
+CONSTANT: GL_SEPARATE_SPECULAR_COLOR HEX: 81FA
+CONSTANT: GL_UNSIGNED_BYTE_2_3_3_REV HEX: 8362
+CONSTANT: GL_UNSIGNED_SHORT_5_6_5 HEX: 8363
+CONSTANT: GL_UNSIGNED_SHORT_5_6_5_REV HEX: 8364
+CONSTANT: GL_UNSIGNED_SHORT_4_4_4_4_REV HEX: 8365
+CONSTANT: GL_UNSIGNED_SHORT_1_5_5_5_REV HEX: 8366
+CONSTANT: GL_UNSIGNED_INT_8_8_8_8_REV HEX: 8367
+CONSTANT: GL_UNSIGNED_INT_2_10_10_10_REV HEX: 8368
+CONSTANT: GL_ALIASED_POINT_SIZE_RANGE HEX: 846D
+CONSTANT: GL_ALIASED_LINE_WIDTH_RANGE HEX: 846E
GL-FUNCTION: void glCopyTexSubImage3D { glCopyTexSubImage3DEXT } ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) ;
GL-FUNCTION: void glDrawRangeElements { glDrawRangeElementsEXT } ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) ;
! OpenGL 1.3
-: GL_MULTISAMPLE HEX: 809D ; inline
-: GL_SAMPLE_ALPHA_TO_COVERAGE HEX: 809E ; inline
-: GL_SAMPLE_ALPHA_TO_ONE HEX: 809F ; inline
-: GL_SAMPLE_COVERAGE HEX: 80A0 ; inline
-: GL_SAMPLE_BUFFERS HEX: 80A8 ; inline
-: GL_SAMPLES HEX: 80A9 ; inline
-: GL_SAMPLE_COVERAGE_VALUE HEX: 80AA ; inline
-: GL_SAMPLE_COVERAGE_INVERT HEX: 80AB ; inline
-: GL_CLAMP_TO_BORDER HEX: 812D ; inline
-: GL_TEXTURE0 HEX: 84C0 ; inline
-: GL_TEXTURE1 HEX: 84C1 ; inline
-: GL_TEXTURE2 HEX: 84C2 ; inline
-: GL_TEXTURE3 HEX: 84C3 ; inline
-: GL_TEXTURE4 HEX: 84C4 ; inline
-: GL_TEXTURE5 HEX: 84C5 ; inline
-: GL_TEXTURE6 HEX: 84C6 ; inline
-: GL_TEXTURE7 HEX: 84C7 ; inline
-: GL_TEXTURE8 HEX: 84C8 ; inline
-: GL_TEXTURE9 HEX: 84C9 ; inline
-: GL_TEXTURE10 HEX: 84CA ; inline
-: GL_TEXTURE11 HEX: 84CB ; inline
-: GL_TEXTURE12 HEX: 84CC ; inline
-: GL_TEXTURE13 HEX: 84CD ; inline
-: GL_TEXTURE14 HEX: 84CE ; inline
-: GL_TEXTURE15 HEX: 84CF ; inline
-: GL_TEXTURE16 HEX: 84D0 ; inline
-: GL_TEXTURE17 HEX: 84D1 ; inline
-: GL_TEXTURE18 HEX: 84D2 ; inline
-: GL_TEXTURE19 HEX: 84D3 ; inline
-: GL_TEXTURE20 HEX: 84D4 ; inline
-: GL_TEXTURE21 HEX: 84D5 ; inline
-: GL_TEXTURE22 HEX: 84D6 ; inline
-: GL_TEXTURE23 HEX: 84D7 ; inline
-: GL_TEXTURE24 HEX: 84D8 ; inline
-: GL_TEXTURE25 HEX: 84D9 ; inline
-: GL_TEXTURE26 HEX: 84DA ; inline
-: GL_TEXTURE27 HEX: 84DB ; inline
-: GL_TEXTURE28 HEX: 84DC ; inline
-: GL_TEXTURE29 HEX: 84DD ; inline
-: GL_TEXTURE30 HEX: 84DE ; inline
-: GL_TEXTURE31 HEX: 84DF ; inline
-: GL_ACTIVE_TEXTURE HEX: 84E0 ; inline
-: GL_CLIENT_ACTIVE_TEXTURE HEX: 84E1 ; inline
-: GL_MAX_TEXTURE_UNITS HEX: 84E2 ; inline
-: GL_TRANSPOSE_MODELVIEW_MATRIX HEX: 84E3 ; inline
-: GL_TRANSPOSE_PROJECTION_MATRIX HEX: 84E4 ; inline
-: GL_TRANSPOSE_TEXTURE_MATRIX HEX: 84E5 ; inline
-: GL_TRANSPOSE_COLOR_MATRIX HEX: 84E6 ; inline
-: GL_SUBTRACT HEX: 84E7 ; inline
-: GL_COMPRESSED_ALPHA HEX: 84E9 ; inline
-: GL_COMPRESSED_LUMINANCE HEX: 84EA ; inline
-: GL_COMPRESSED_LUMINANCE_ALPHA HEX: 84EB ; inline
-: GL_COMPRESSED_INTENSITY HEX: 84EC ; inline
-: GL_COMPRESSED_RGB HEX: 84ED ; inline
-: GL_COMPRESSED_RGBA HEX: 84EE ; inline
-: GL_TEXTURE_COMPRESSION_HINT HEX: 84EF ; inline
-: GL_NORMAL_MAP HEX: 8511 ; inline
-: GL_REFLECTION_MAP HEX: 8512 ; inline
-: GL_TEXTURE_CUBE_MAP HEX: 8513 ; inline
-: GL_TEXTURE_BINDING_CUBE_MAP HEX: 8514 ; inline
-: GL_TEXTURE_CUBE_MAP_POSITIVE_X HEX: 8515 ; inline
-: GL_TEXTURE_CUBE_MAP_NEGATIVE_X HEX: 8516 ; inline
-: GL_TEXTURE_CUBE_MAP_POSITIVE_Y HEX: 8517 ; inline
-: GL_TEXTURE_CUBE_MAP_NEGATIVE_Y HEX: 8518 ; inline
-: GL_TEXTURE_CUBE_MAP_POSITIVE_Z HEX: 8519 ; inline
-: GL_TEXTURE_CUBE_MAP_NEGATIVE_Z HEX: 851A ; inline
-: GL_PROXY_TEXTURE_CUBE_MAP HEX: 851B ; inline
-: GL_MAX_CUBE_MAP_TEXTURE_SIZE HEX: 851C ; inline
-: GL_COMBINE HEX: 8570 ; inline
-: GL_COMBINE_RGB HEX: 8571 ; inline
-: GL_COMBINE_ALPHA HEX: 8572 ; inline
-: GL_RGB_SCALE HEX: 8573 ; inline
-: GL_ADD_SIGNED HEX: 8574 ; inline
-: GL_INTERPOLATE HEX: 8575 ; inline
-: GL_CONSTANT HEX: 8576 ; inline
-: GL_PRIMARY_COLOR HEX: 8577 ; inline
-: GL_PREVIOUS HEX: 8578 ; inline
-: GL_SOURCE0_RGB HEX: 8580 ; inline
-: GL_SOURCE1_RGB HEX: 8581 ; inline
-: GL_SOURCE2_RGB HEX: 8582 ; inline
-: GL_SOURCE0_ALPHA HEX: 8588 ; inline
-: GL_SOURCE1_ALPHA HEX: 8589 ; inline
-: GL_SOURCE2_ALPHA HEX: 858A ; inline
-: GL_OPERAND0_RGB HEX: 8590 ; inline
-: GL_OPERAND1_RGB HEX: 8591 ; inline
-: GL_OPERAND2_RGB HEX: 8592 ; inline
-: GL_OPERAND0_ALPHA HEX: 8598 ; inline
-: GL_OPERAND1_ALPHA HEX: 8599 ; inline
-: GL_OPERAND2_ALPHA HEX: 859A ; inline
-: GL_TEXTURE_COMPRESSED_IMAGE_SIZE HEX: 86A0 ; inline
-: GL_TEXTURE_COMPRESSED HEX: 86A1 ; inline
-: GL_NUM_COMPRESSED_TEXTURE_FORMATS HEX: 86A2 ; inline
-: GL_COMPRESSED_TEXTURE_FORMATS HEX: 86A3 ; inline
-: GL_DOT3_RGB HEX: 86AE ; inline
-: GL_DOT3_RGBA HEX: 86AF ; inline
-: GL_MULTISAMPLE_BIT HEX: 20000000 ; inline
+CONSTANT: GL_MULTISAMPLE HEX: 809D
+CONSTANT: GL_SAMPLE_ALPHA_TO_COVERAGE HEX: 809E
+CONSTANT: GL_SAMPLE_ALPHA_TO_ONE HEX: 809F
+CONSTANT: GL_SAMPLE_COVERAGE HEX: 80A0
+CONSTANT: GL_SAMPLE_BUFFERS HEX: 80A8
+CONSTANT: GL_SAMPLES HEX: 80A9
+CONSTANT: GL_SAMPLE_COVERAGE_VALUE HEX: 80AA
+CONSTANT: GL_SAMPLE_COVERAGE_INVERT HEX: 80AB
+CONSTANT: GL_CLAMP_TO_BORDER HEX: 812D
+CONSTANT: GL_TEXTURE0 HEX: 84C0
+CONSTANT: GL_TEXTURE1 HEX: 84C1
+CONSTANT: GL_TEXTURE2 HEX: 84C2
+CONSTANT: GL_TEXTURE3 HEX: 84C3
+CONSTANT: GL_TEXTURE4 HEX: 84C4
+CONSTANT: GL_TEXTURE5 HEX: 84C5
+CONSTANT: GL_TEXTURE6 HEX: 84C6
+CONSTANT: GL_TEXTURE7 HEX: 84C7
+CONSTANT: GL_TEXTURE8 HEX: 84C8
+CONSTANT: GL_TEXTURE9 HEX: 84C9
+CONSTANT: GL_TEXTURE10 HEX: 84CA
+CONSTANT: GL_TEXTURE11 HEX: 84CB
+CONSTANT: GL_TEXTURE12 HEX: 84CC
+CONSTANT: GL_TEXTURE13 HEX: 84CD
+CONSTANT: GL_TEXTURE14 HEX: 84CE
+CONSTANT: GL_TEXTURE15 HEX: 84CF
+CONSTANT: GL_TEXTURE16 HEX: 84D0
+CONSTANT: GL_TEXTURE17 HEX: 84D1
+CONSTANT: GL_TEXTURE18 HEX: 84D2
+CONSTANT: GL_TEXTURE19 HEX: 84D3
+CONSTANT: GL_TEXTURE20 HEX: 84D4
+CONSTANT: GL_TEXTURE21 HEX: 84D5
+CONSTANT: GL_TEXTURE22 HEX: 84D6
+CONSTANT: GL_TEXTURE23 HEX: 84D7
+CONSTANT: GL_TEXTURE24 HEX: 84D8
+CONSTANT: GL_TEXTURE25 HEX: 84D9
+CONSTANT: GL_TEXTURE26 HEX: 84DA
+CONSTANT: GL_TEXTURE27 HEX: 84DB
+CONSTANT: GL_TEXTURE28 HEX: 84DC
+CONSTANT: GL_TEXTURE29 HEX: 84DD
+CONSTANT: GL_TEXTURE30 HEX: 84DE
+CONSTANT: GL_TEXTURE31 HEX: 84DF
+CONSTANT: GL_ACTIVE_TEXTURE HEX: 84E0
+CONSTANT: GL_CLIENT_ACTIVE_TEXTURE HEX: 84E1
+CONSTANT: GL_MAX_TEXTURE_UNITS HEX: 84E2
+CONSTANT: GL_TRANSPOSE_MODELVIEW_MATRIX HEX: 84E3
+CONSTANT: GL_TRANSPOSE_PROJECTION_MATRIX HEX: 84E4
+CONSTANT: GL_TRANSPOSE_TEXTURE_MATRIX HEX: 84E5
+CONSTANT: GL_TRANSPOSE_COLOR_MATRIX HEX: 84E6
+CONSTANT: GL_SUBTRACT HEX: 84E7
+CONSTANT: GL_COMPRESSED_ALPHA HEX: 84E9
+CONSTANT: GL_COMPRESSED_LUMINANCE HEX: 84EA
+CONSTANT: GL_COMPRESSED_LUMINANCE_ALPHA HEX: 84EB
+CONSTANT: GL_COMPRESSED_INTENSITY HEX: 84EC
+CONSTANT: GL_COMPRESSED_RGB HEX: 84ED
+CONSTANT: GL_COMPRESSED_RGBA HEX: 84EE
+CONSTANT: GL_TEXTURE_COMPRESSION_HINT HEX: 84EF
+CONSTANT: GL_NORMAL_MAP HEX: 8511
+CONSTANT: GL_REFLECTION_MAP HEX: 8512
+CONSTANT: GL_TEXTURE_CUBE_MAP HEX: 8513
+CONSTANT: GL_TEXTURE_BINDING_CUBE_MAP HEX: 8514
+CONSTANT: GL_TEXTURE_CUBE_MAP_POSITIVE_X HEX: 8515
+CONSTANT: GL_TEXTURE_CUBE_MAP_NEGATIVE_X HEX: 8516
+CONSTANT: GL_TEXTURE_CUBE_MAP_POSITIVE_Y HEX: 8517
+CONSTANT: GL_TEXTURE_CUBE_MAP_NEGATIVE_Y HEX: 8518
+CONSTANT: GL_TEXTURE_CUBE_MAP_POSITIVE_Z HEX: 8519
+CONSTANT: GL_TEXTURE_CUBE_MAP_NEGATIVE_Z HEX: 851A
+CONSTANT: GL_PROXY_TEXTURE_CUBE_MAP HEX: 851B
+CONSTANT: GL_MAX_CUBE_MAP_TEXTURE_SIZE HEX: 851C
+CONSTANT: GL_COMBINE HEX: 8570
+CONSTANT: GL_COMBINE_RGB HEX: 8571
+CONSTANT: GL_COMBINE_ALPHA HEX: 8572
+CONSTANT: GL_RGB_SCALE HEX: 8573
+CONSTANT: GL_ADD_SIGNED HEX: 8574
+CONSTANT: GL_INTERPOLATE HEX: 8575
+CONSTANT: GL_CONSTANT HEX: 8576
+CONSTANT: GL_PRIMARY_COLOR HEX: 8577
+CONSTANT: GL_PREVIOUS HEX: 8578
+CONSTANT: GL_SOURCE0_RGB HEX: 8580
+CONSTANT: GL_SOURCE1_RGB HEX: 8581
+CONSTANT: GL_SOURCE2_RGB HEX: 8582
+CONSTANT: GL_SOURCE0_ALPHA HEX: 8588
+CONSTANT: GL_SOURCE1_ALPHA HEX: 8589
+CONSTANT: GL_SOURCE2_ALPHA HEX: 858A
+CONSTANT: GL_OPERAND0_RGB HEX: 8590
+CONSTANT: GL_OPERAND1_RGB HEX: 8591
+CONSTANT: GL_OPERAND2_RGB HEX: 8592
+CONSTANT: GL_OPERAND0_ALPHA HEX: 8598
+CONSTANT: GL_OPERAND1_ALPHA HEX: 8599
+CONSTANT: GL_OPERAND2_ALPHA HEX: 859A
+CONSTANT: GL_TEXTURE_COMPRESSED_IMAGE_SIZE HEX: 86A0
+CONSTANT: GL_TEXTURE_COMPRESSED HEX: 86A1
+CONSTANT: GL_NUM_COMPRESSED_TEXTURE_FORMATS HEX: 86A2
+CONSTANT: GL_COMPRESSED_TEXTURE_FORMATS HEX: 86A3
+CONSTANT: GL_DOT3_RGB HEX: 86AE
+CONSTANT: GL_DOT3_RGBA HEX: 86AF
+CONSTANT: GL_MULTISAMPLE_BIT HEX: 20000000
GL-FUNCTION: void glActiveTexture { glActiveTextureARB } ( GLenum texture ) ;
GL-FUNCTION: void glClientActiveTexture { glClientActiveTextureARB } ( GLenum texture ) ;
! OpenGL 1.4
-: GL_BLEND_DST_RGB HEX: 80C8 ; inline
-: GL_BLEND_SRC_RGB HEX: 80C9 ; inline
-: GL_BLEND_DST_ALPHA HEX: 80CA ; inline
-: GL_BLEND_SRC_ALPHA HEX: 80CB ; inline
-: GL_POINT_SIZE_MIN HEX: 8126 ; inline
-: GL_POINT_SIZE_MAX HEX: 8127 ; inline
-: GL_POINT_FADE_THRESHOLD_SIZE HEX: 8128 ; inline
-: GL_POINT_DISTANCE_ATTENUATION HEX: 8129 ; inline
-: GL_GENERATE_MIPMAP HEX: 8191 ; inline
-: GL_GENERATE_MIPMAP_HINT HEX: 8192 ; inline
-: GL_DEPTH_COMPONENT16 HEX: 81A5 ; inline
-: GL_DEPTH_COMPONENT24 HEX: 81A6 ; inline
-: GL_DEPTH_COMPONENT32 HEX: 81A7 ; inline
-: GL_MIRRORED_REPEAT HEX: 8370 ; inline
-: GL_FOG_COORDINATE_SOURCE HEX: 8450 ; inline
-: GL_FOG_COORDINATE HEX: 8451 ; inline
-: GL_FRAGMENT_DEPTH HEX: 8452 ; inline
-: GL_CURRENT_FOG_COORDINATE HEX: 8453 ; inline
-: GL_FOG_COORDINATE_ARRAY_TYPE HEX: 8454 ; inline
-: GL_FOG_COORDINATE_ARRAY_STRIDE HEX: 8455 ; inline
-: GL_FOG_COORDINATE_ARRAY_POINTER HEX: 8456 ; inline
-: GL_FOG_COORDINATE_ARRAY HEX: 8457 ; inline
-: GL_COLOR_SUM HEX: 8458 ; inline
-: GL_CURRENT_SECONDARY_COLOR HEX: 8459 ; inline
-: GL_SECONDARY_COLOR_ARRAY_SIZE HEX: 845A ; inline
-: GL_SECONDARY_COLOR_ARRAY_TYPE HEX: 845B ; inline
-: GL_SECONDARY_COLOR_ARRAY_STRIDE HEX: 845C ; inline
-: GL_SECONDARY_COLOR_ARRAY_POINTER HEX: 845D ; inline
-: GL_SECONDARY_COLOR_ARRAY HEX: 845E ; inline
-: GL_MAX_TEXTURE_LOD_BIAS HEX: 84FD ; inline
-: GL_TEXTURE_FILTER_CONTROL HEX: 8500 ; inline
-: GL_TEXTURE_LOD_BIAS HEX: 8501 ; inline
-: GL_INCR_WRAP HEX: 8507 ; inline
-: GL_DECR_WRAP HEX: 8508 ; inline
-: GL_TEXTURE_DEPTH_SIZE HEX: 884A ; inline
-: GL_DEPTH_TEXTURE_MODE HEX: 884B ; inline
-: GL_TEXTURE_COMPARE_MODE HEX: 884C ; inline
-: GL_TEXTURE_COMPARE_FUNC HEX: 884D ; inline
-: GL_COMPARE_R_TO_TEXTURE HEX: 884E ; inline
+CONSTANT: GL_BLEND_DST_RGB HEX: 80C8
+CONSTANT: GL_BLEND_SRC_RGB HEX: 80C9
+CONSTANT: GL_BLEND_DST_ALPHA HEX: 80CA
+CONSTANT: GL_BLEND_SRC_ALPHA HEX: 80CB
+CONSTANT: GL_POINT_SIZE_MIN HEX: 8126
+CONSTANT: GL_POINT_SIZE_MAX HEX: 8127
+CONSTANT: GL_POINT_FADE_THRESHOLD_SIZE HEX: 8128
+CONSTANT: GL_POINT_DISTANCE_ATTENUATION HEX: 8129
+CONSTANT: GL_GENERATE_MIPMAP HEX: 8191
+CONSTANT: GL_GENERATE_MIPMAP_HINT HEX: 8192
+CONSTANT: GL_DEPTH_COMPONENT16 HEX: 81A5
+CONSTANT: GL_DEPTH_COMPONENT24 HEX: 81A6
+CONSTANT: GL_DEPTH_COMPONENT32 HEX: 81A7
+CONSTANT: GL_MIRRORED_REPEAT HEX: 8370
+CONSTANT: GL_FOG_COORDINATE_SOURCE HEX: 8450
+CONSTANT: GL_FOG_COORDINATE HEX: 8451
+CONSTANT: GL_FRAGMENT_DEPTH HEX: 8452
+CONSTANT: GL_CURRENT_FOG_COORDINATE HEX: 8453
+CONSTANT: GL_FOG_COORDINATE_ARRAY_TYPE HEX: 8454
+CONSTANT: GL_FOG_COORDINATE_ARRAY_STRIDE HEX: 8455
+CONSTANT: GL_FOG_COORDINATE_ARRAY_POINTER HEX: 8456
+CONSTANT: GL_FOG_COORDINATE_ARRAY HEX: 8457
+CONSTANT: GL_COLOR_SUM HEX: 8458
+CONSTANT: GL_CURRENT_SECONDARY_COLOR HEX: 8459
+CONSTANT: GL_SECONDARY_COLOR_ARRAY_SIZE HEX: 845A
+CONSTANT: GL_SECONDARY_COLOR_ARRAY_TYPE HEX: 845B
+CONSTANT: GL_SECONDARY_COLOR_ARRAY_STRIDE HEX: 845C
+CONSTANT: GL_SECONDARY_COLOR_ARRAY_POINTER HEX: 845D
+CONSTANT: GL_SECONDARY_COLOR_ARRAY HEX: 845E
+CONSTANT: GL_MAX_TEXTURE_LOD_BIAS HEX: 84FD
+CONSTANT: GL_TEXTURE_FILTER_CONTROL HEX: 8500
+CONSTANT: GL_TEXTURE_LOD_BIAS HEX: 8501
+CONSTANT: GL_INCR_WRAP HEX: 8507
+CONSTANT: GL_DECR_WRAP HEX: 8508
+CONSTANT: GL_TEXTURE_DEPTH_SIZE HEX: 884A
+CONSTANT: GL_DEPTH_TEXTURE_MODE HEX: 884B
+CONSTANT: GL_TEXTURE_COMPARE_MODE HEX: 884C
+CONSTANT: GL_TEXTURE_COMPARE_FUNC HEX: 884D
+CONSTANT: GL_COMPARE_R_TO_TEXTURE HEX: 884E
GL-FUNCTION: void glBlendColor { glBlendColorEXT } ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) ;
GL-FUNCTION: void glBlendEquation { glBlendEquationEXT } ( GLenum mode ) ;
! OpenGL 1.5
-: GL_BUFFER_SIZE HEX: 8764 ; inline
-: GL_BUFFER_USAGE HEX: 8765 ; inline
-: GL_QUERY_COUNTER_BITS HEX: 8864 ; inline
-: GL_CURRENT_QUERY HEX: 8865 ; inline
-: GL_QUERY_RESULT HEX: 8866 ; inline
-: GL_QUERY_RESULT_AVAILABLE HEX: 8867 ; inline
-: GL_ARRAY_BUFFER HEX: 8892 ; inline
-: GL_ELEMENT_ARRAY_BUFFER HEX: 8893 ; inline
-: GL_ARRAY_BUFFER_BINDING HEX: 8894 ; inline
-: GL_ELEMENT_ARRAY_BUFFER_BINDING HEX: 8895 ; inline
-: GL_VERTEX_ARRAY_BUFFER_BINDING HEX: 8896 ; inline
-: GL_NORMAL_ARRAY_BUFFER_BINDING HEX: 8897 ; inline
-: GL_COLOR_ARRAY_BUFFER_BINDING HEX: 8898 ; inline
-: GL_INDEX_ARRAY_BUFFER_BINDING HEX: 8899 ; inline
-: GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING HEX: 889A ; inline
-: GL_EDGE_FLAG_ARRAY_BUFFER_BINDING HEX: 889B ; inline
-: GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING HEX: 889C ; inline
-: GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING HEX: 889D ; inline
-: GL_WEIGHT_ARRAY_BUFFER_BINDING HEX: 889E ; inline
-: GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING HEX: 889F ; inline
-: GL_READ_ONLY HEX: 88B8 ; inline
-: GL_WRITE_ONLY HEX: 88B9 ; inline
-: GL_READ_WRITE HEX: 88BA ; inline
-: GL_BUFFER_ACCESS HEX: 88BB ; inline
-: GL_BUFFER_MAPPED HEX: 88BC ; inline
-: GL_BUFFER_MAP_POINTER HEX: 88BD ; inline
-: GL_STREAM_DRAW HEX: 88E0 ; inline
-: GL_STREAM_READ HEX: 88E1 ; inline
-: GL_STREAM_COPY HEX: 88E2 ; inline
-: GL_STATIC_DRAW HEX: 88E4 ; inline
-: GL_STATIC_READ HEX: 88E5 ; inline
-: GL_STATIC_COPY HEX: 88E6 ; inline
-: GL_DYNAMIC_DRAW HEX: 88E8 ; inline
-: GL_DYNAMIC_READ HEX: 88E9 ; inline
-: GL_DYNAMIC_COPY HEX: 88EA ; inline
-: GL_SAMPLES_PASSED HEX: 8914 ; inline
-: GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE ; inline
-: GL_FOG_COORD GL_FOG_COORDINATE ; inline
-: GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY ; inline
-: GL_SRC0_RGB GL_SOURCE0_RGB ; inline
-: GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER ; inline
-: GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE ; inline
-: GL_SRC1_ALPHA GL_SOURCE1_ALPHA ; inline
-: GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE ; inline
-: GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE ; inline
-: GL_SRC0_ALPHA GL_SOURCE0_ALPHA ; inline
-: GL_SRC1_RGB GL_SOURCE1_RGB ; inline
-: GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING ; inline
-: GL_SRC2_ALPHA GL_SOURCE2_ALPHA ; inline
-: GL_SRC2_RGB GL_SOURCE2_RGB ; inline
+CONSTANT: GL_BUFFER_SIZE HEX: 8764
+CONSTANT: GL_BUFFER_USAGE HEX: 8765
+CONSTANT: GL_QUERY_COUNTER_BITS HEX: 8864
+CONSTANT: GL_CURRENT_QUERY HEX: 8865
+CONSTANT: GL_QUERY_RESULT HEX: 8866
+CONSTANT: GL_QUERY_RESULT_AVAILABLE HEX: 8867
+CONSTANT: GL_ARRAY_BUFFER HEX: 8892
+CONSTANT: GL_ELEMENT_ARRAY_BUFFER HEX: 8893
+CONSTANT: GL_ARRAY_BUFFER_BINDING HEX: 8894
+CONSTANT: GL_ELEMENT_ARRAY_BUFFER_BINDING HEX: 8895
+CONSTANT: GL_VERTEX_ARRAY_BUFFER_BINDING HEX: 8896
+CONSTANT: GL_NORMAL_ARRAY_BUFFER_BINDING HEX: 8897
+CONSTANT: GL_COLOR_ARRAY_BUFFER_BINDING HEX: 8898
+CONSTANT: GL_INDEX_ARRAY_BUFFER_BINDING HEX: 8899
+CONSTANT: GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING HEX: 889A
+CONSTANT: GL_EDGE_FLAG_ARRAY_BUFFER_BINDING HEX: 889B
+CONSTANT: GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING HEX: 889C
+CONSTANT: GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING HEX: 889D
+CONSTANT: GL_WEIGHT_ARRAY_BUFFER_BINDING HEX: 889E
+CONSTANT: GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING HEX: 889F
+CONSTANT: GL_READ_ONLY HEX: 88B8
+CONSTANT: GL_WRITE_ONLY HEX: 88B9
+CONSTANT: GL_READ_WRITE HEX: 88BA
+CONSTANT: GL_BUFFER_ACCESS HEX: 88BB
+CONSTANT: GL_BUFFER_MAPPED HEX: 88BC
+CONSTANT: GL_BUFFER_MAP_POINTER HEX: 88BD
+CONSTANT: GL_STREAM_DRAW HEX: 88E0
+CONSTANT: GL_STREAM_READ HEX: 88E1
+CONSTANT: GL_STREAM_COPY HEX: 88E2
+CONSTANT: GL_STATIC_DRAW HEX: 88E4
+CONSTANT: GL_STATIC_READ HEX: 88E5
+CONSTANT: GL_STATIC_COPY HEX: 88E6
+CONSTANT: GL_DYNAMIC_DRAW HEX: 88E8
+CONSTANT: GL_DYNAMIC_READ HEX: 88E9
+CONSTANT: GL_DYNAMIC_COPY HEX: 88EA
+CONSTANT: GL_SAMPLES_PASSED HEX: 8914
+ALIAS: GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
+ALIAS: GL_FOG_COORD GL_FOG_COORDINATE
+ALIAS: GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
+ALIAS: GL_SRC0_RGB GL_SOURCE0_RGB
+ALIAS: GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
+ALIAS: GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
+ALIAS: GL_SRC1_ALPHA GL_SOURCE1_ALPHA
+ALIAS: GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
+ALIAS: GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
+ALIAS: GL_SRC0_ALPHA GL_SOURCE0_ALPHA
+ALIAS: GL_SRC1_RGB GL_SOURCE1_RGB
+ALIAS: GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
+ALIAS: GL_SRC2_ALPHA GL_SOURCE2_ALPHA
+ALIAS: GL_SRC2_RGB GL_SOURCE2_RGB
TYPEDEF: ptrdiff_t GLsizeiptr
TYPEDEF: ptrdiff_t GLintptr
! OpenGL 2.0
-: GL_VERTEX_ATTRIB_ARRAY_ENABLED HEX: 8622 ; inline
-: GL_VERTEX_ATTRIB_ARRAY_SIZE HEX: 8623 ; inline
-: GL_VERTEX_ATTRIB_ARRAY_STRIDE HEX: 8624 ; inline
-: GL_VERTEX_ATTRIB_ARRAY_TYPE HEX: 8625 ; inline
-: GL_CURRENT_VERTEX_ATTRIB HEX: 8626 ; inline
-: GL_VERTEX_PROGRAM_POINT_SIZE HEX: 8642 ; inline
-: GL_VERTEX_PROGRAM_TWO_SIDE HEX: 8643 ; inline
-: GL_VERTEX_ATTRIB_ARRAY_POINTER HEX: 8645 ; inline
-: GL_STENCIL_BACK_FUNC HEX: 8800 ; inline
-: GL_STENCIL_BACK_FAIL HEX: 8801 ; inline
-: GL_STENCIL_BACK_PASS_DEPTH_FAIL HEX: 8802 ; inline
-: GL_STENCIL_BACK_PASS_DEPTH_PASS HEX: 8803 ; inline
-: GL_MAX_DRAW_BUFFERS HEX: 8824 ; inline
-: GL_DRAW_BUFFER0 HEX: 8825 ; inline
-: GL_DRAW_BUFFER1 HEX: 8826 ; inline
-: GL_DRAW_BUFFER2 HEX: 8827 ; inline
-: GL_DRAW_BUFFER3 HEX: 8828 ; inline
-: GL_DRAW_BUFFER4 HEX: 8829 ; inline
-: GL_DRAW_BUFFER5 HEX: 882A ; inline
-: GL_DRAW_BUFFER6 HEX: 882B ; inline
-: GL_DRAW_BUFFER7 HEX: 882C ; inline
-: GL_DRAW_BUFFER8 HEX: 882D ; inline
-: GL_DRAW_BUFFER9 HEX: 882E ; inline
-: GL_DRAW_BUFFER10 HEX: 882F ; inline
-: GL_DRAW_BUFFER11 HEX: 8830 ; inline
-: GL_DRAW_BUFFER12 HEX: 8831 ; inline
-: GL_DRAW_BUFFER13 HEX: 8832 ; inline
-: GL_DRAW_BUFFER14 HEX: 8833 ; inline
-: GL_DRAW_BUFFER15 HEX: 8834 ; inline
-: GL_BLEND_EQUATION_ALPHA HEX: 883D ; inline
-: GL_POINT_SPRITE HEX: 8861 ; inline
-: GL_COORD_REPLACE HEX: 8862 ; inline
-: GL_MAX_VERTEX_ATTRIBS HEX: 8869 ; inline
-: GL_VERTEX_ATTRIB_ARRAY_NORMALIZED HEX: 886A ; inline
-: GL_MAX_TEXTURE_COORDS HEX: 8871 ; inline
-: GL_MAX_TEXTURE_IMAGE_UNITS HEX: 8872 ; inline
-: GL_FRAGMENT_SHADER HEX: 8B30 ; inline
-: GL_VERTEX_SHADER HEX: 8B31 ; inline
-: GL_MAX_FRAGMENT_UNIFORM_COMPONENTS HEX: 8B49 ; inline
-: GL_MAX_VERTEX_UNIFORM_COMPONENTS HEX: 8B4A ; inline
-: GL_MAX_VARYING_FLOATS HEX: 8B4B ; inline
-: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS HEX: 8B4C ; inline
-: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS HEX: 8B4D ; inline
-: GL_SHADER_TYPE HEX: 8B4F ; inline
-: GL_FLOAT_VEC2 HEX: 8B50 ; inline
-: GL_FLOAT_VEC3 HEX: 8B51 ; inline
-: GL_FLOAT_VEC4 HEX: 8B52 ; inline
-: GL_INT_VEC2 HEX: 8B53 ; inline
-: GL_INT_VEC3 HEX: 8B54 ; inline
-: GL_INT_VEC4 HEX: 8B55 ; inline
-: GL_BOOL HEX: 8B56 ; inline
-: GL_BOOL_VEC2 HEX: 8B57 ; inline
-: GL_BOOL_VEC3 HEX: 8B58 ; inline
-: GL_BOOL_VEC4 HEX: 8B59 ; inline
-: GL_FLOAT_MAT2 HEX: 8B5A ; inline
-: GL_FLOAT_MAT3 HEX: 8B5B ; inline
-: GL_FLOAT_MAT4 HEX: 8B5C ; inline
-: GL_SAMPLER_1D HEX: 8B5D ; inline
-: GL_SAMPLER_2D HEX: 8B5E ; inline
-: GL_SAMPLER_3D HEX: 8B5F ; inline
-: GL_SAMPLER_CUBE HEX: 8B60 ; inline
-: GL_SAMPLER_1D_SHADOW HEX: 8B61 ; inline
-: GL_SAMPLER_2D_SHADOW HEX: 8B62 ; inline
-: GL_DELETE_STATUS HEX: 8B80 ; inline
-: GL_COMPILE_STATUS HEX: 8B81 ; inline
-: GL_LINK_STATUS HEX: 8B82 ; inline
-: GL_VALIDATE_STATUS HEX: 8B83 ; inline
-: GL_INFO_LOG_LENGTH HEX: 8B84 ; inline
-: GL_ATTACHED_SHADERS HEX: 8B85 ; inline
-: GL_ACTIVE_UNIFORMS HEX: 8B86 ; inline
-: GL_ACTIVE_UNIFORM_MAX_LENGTH HEX: 8B87 ; inline
-: GL_SHADER_SOURCE_LENGTH HEX: 8B88 ; inline
-: GL_ACTIVE_ATTRIBUTES HEX: 8B89 ; inline
-: GL_ACTIVE_ATTRIBUTE_MAX_LENGTH HEX: 8B8A ; inline
-: GL_FRAGMENT_SHADER_DERIVATIVE_HINT HEX: 8B8B ; inline
-: GL_SHADING_LANGUAGE_VERSION HEX: 8B8C ; inline
-: GL_CURRENT_PROGRAM HEX: 8B8D ; inline
-: GL_POINT_SPRITE_COORD_ORIGIN HEX: 8CA0 ; inline
-: GL_LOWER_LEFT HEX: 8CA1 ; inline
-: GL_UPPER_LEFT HEX: 8CA2 ; inline
-: GL_STENCIL_BACK_REF HEX: 8CA3 ; inline
-: GL_STENCIL_BACK_VALUE_MASK HEX: 8CA4 ; inline
-: GL_STENCIL_BACK_WRITEMASK HEX: 8CA5 ; inline
-: GL_BLEND_EQUATION HEX: 8009 ; inline
-: GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION ; inline
+CONSTANT: GL_VERTEX_ATTRIB_ARRAY_ENABLED HEX: 8622
+CONSTANT: GL_VERTEX_ATTRIB_ARRAY_SIZE HEX: 8623
+CONSTANT: GL_VERTEX_ATTRIB_ARRAY_STRIDE HEX: 8624
+CONSTANT: GL_VERTEX_ATTRIB_ARRAY_TYPE HEX: 8625
+CONSTANT: GL_CURRENT_VERTEX_ATTRIB HEX: 8626
+CONSTANT: GL_VERTEX_PROGRAM_POINT_SIZE HEX: 8642
+CONSTANT: GL_VERTEX_PROGRAM_TWO_SIDE HEX: 8643
+CONSTANT: GL_VERTEX_ATTRIB_ARRAY_POINTER HEX: 8645
+CONSTANT: GL_STENCIL_BACK_FUNC HEX: 8800
+CONSTANT: GL_STENCIL_BACK_FAIL HEX: 8801
+CONSTANT: GL_STENCIL_BACK_PASS_DEPTH_FAIL HEX: 8802
+CONSTANT: GL_STENCIL_BACK_PASS_DEPTH_PASS HEX: 8803
+CONSTANT: GL_MAX_DRAW_BUFFERS HEX: 8824
+CONSTANT: GL_DRAW_BUFFER0 HEX: 8825
+CONSTANT: GL_DRAW_BUFFER1 HEX: 8826
+CONSTANT: GL_DRAW_BUFFER2 HEX: 8827
+CONSTANT: GL_DRAW_BUFFER3 HEX: 8828
+CONSTANT: GL_DRAW_BUFFER4 HEX: 8829
+CONSTANT: GL_DRAW_BUFFER5 HEX: 882A
+CONSTANT: GL_DRAW_BUFFER6 HEX: 882B
+CONSTANT: GL_DRAW_BUFFER7 HEX: 882C
+CONSTANT: GL_DRAW_BUFFER8 HEX: 882D
+CONSTANT: GL_DRAW_BUFFER9 HEX: 882E
+CONSTANT: GL_DRAW_BUFFER10 HEX: 882F
+CONSTANT: GL_DRAW_BUFFER11 HEX: 8830
+CONSTANT: GL_DRAW_BUFFER12 HEX: 8831
+CONSTANT: GL_DRAW_BUFFER13 HEX: 8832
+CONSTANT: GL_DRAW_BUFFER14 HEX: 8833
+CONSTANT: GL_DRAW_BUFFER15 HEX: 8834
+CONSTANT: GL_BLEND_EQUATION_ALPHA HEX: 883D
+CONSTANT: GL_POINT_SPRITE HEX: 8861
+CONSTANT: GL_COORD_REPLACE HEX: 8862
+CONSTANT: GL_MAX_VERTEX_ATTRIBS HEX: 8869
+CONSTANT: GL_VERTEX_ATTRIB_ARRAY_NORMALIZED HEX: 886A
+CONSTANT: GL_MAX_TEXTURE_COORDS HEX: 8871
+CONSTANT: GL_MAX_TEXTURE_IMAGE_UNITS HEX: 8872
+CONSTANT: GL_FRAGMENT_SHADER HEX: 8B30
+CONSTANT: GL_VERTEX_SHADER HEX: 8B31
+CONSTANT: GL_MAX_FRAGMENT_UNIFORM_COMPONENTS HEX: 8B49
+CONSTANT: GL_MAX_VERTEX_UNIFORM_COMPONENTS HEX: 8B4A
+CONSTANT: GL_MAX_VARYING_FLOATS HEX: 8B4B
+CONSTANT: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS HEX: 8B4C
+CONSTANT: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS HEX: 8B4D
+CONSTANT: GL_SHADER_TYPE HEX: 8B4F
+CONSTANT: GL_FLOAT_VEC2 HEX: 8B50
+CONSTANT: GL_FLOAT_VEC3 HEX: 8B51
+CONSTANT: GL_FLOAT_VEC4 HEX: 8B52
+CONSTANT: GL_INT_VEC2 HEX: 8B53
+CONSTANT: GL_INT_VEC3 HEX: 8B54
+CONSTANT: GL_INT_VEC4 HEX: 8B55
+CONSTANT: GL_BOOL HEX: 8B56
+CONSTANT: GL_BOOL_VEC2 HEX: 8B57
+CONSTANT: GL_BOOL_VEC3 HEX: 8B58
+CONSTANT: GL_BOOL_VEC4 HEX: 8B59
+CONSTANT: GL_FLOAT_MAT2 HEX: 8B5A
+CONSTANT: GL_FLOAT_MAT3 HEX: 8B5B
+CONSTANT: GL_FLOAT_MAT4 HEX: 8B5C
+CONSTANT: GL_SAMPLER_1D HEX: 8B5D
+CONSTANT: GL_SAMPLER_2D HEX: 8B5E
+CONSTANT: GL_SAMPLER_3D HEX: 8B5F
+CONSTANT: GL_SAMPLER_CUBE HEX: 8B60
+CONSTANT: GL_SAMPLER_1D_SHADOW HEX: 8B61
+CONSTANT: GL_SAMPLER_2D_SHADOW HEX: 8B62
+CONSTANT: GL_DELETE_STATUS HEX: 8B80
+CONSTANT: GL_COMPILE_STATUS HEX: 8B81
+CONSTANT: GL_LINK_STATUS HEX: 8B82
+CONSTANT: GL_VALIDATE_STATUS HEX: 8B83
+CONSTANT: GL_INFO_LOG_LENGTH HEX: 8B84
+CONSTANT: GL_ATTACHED_SHADERS HEX: 8B85
+CONSTANT: GL_ACTIVE_UNIFORMS HEX: 8B86
+CONSTANT: GL_ACTIVE_UNIFORM_MAX_LENGTH HEX: 8B87
+CONSTANT: GL_SHADER_SOURCE_LENGTH HEX: 8B88
+CONSTANT: GL_ACTIVE_ATTRIBUTES HEX: 8B89
+CONSTANT: GL_ACTIVE_ATTRIBUTE_MAX_LENGTH HEX: 8B8A
+CONSTANT: GL_FRAGMENT_SHADER_DERIVATIVE_HINT HEX: 8B8B
+CONSTANT: GL_SHADING_LANGUAGE_VERSION HEX: 8B8C
+CONSTANT: GL_CURRENT_PROGRAM HEX: 8B8D
+CONSTANT: GL_POINT_SPRITE_COORD_ORIGIN HEX: 8CA0
+CONSTANT: GL_LOWER_LEFT HEX: 8CA1
+CONSTANT: GL_UPPER_LEFT HEX: 8CA2
+CONSTANT: GL_STENCIL_BACK_REF HEX: 8CA3
+CONSTANT: GL_STENCIL_BACK_VALUE_MASK HEX: 8CA4
+CONSTANT: GL_STENCIL_BACK_WRITEMASK HEX: 8CA5
+CONSTANT: GL_BLEND_EQUATION HEX: 8009
+ALIAS: GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
TYPEDEF: char GLchar
! OpenGL 2.1
-: GL_CURRENT_RASTER_SECONDARY_COLOR HEX: 845F ; inline
-: GL_PIXEL_PACK_BUFFER HEX: 88EB ; inline
-: GL_PIXEL_UNPACK_BUFFER HEX: 88EC ; inline
-: GL_PIXEL_PACK_BUFFER_BINDING HEX: 88ED ; inline
-: GL_PIXEL_UNPACK_BUFFER_BINDING HEX: 88EF ; inline
-: GL_SRGB HEX: 8C40 ; inline
-: GL_SRGB8 HEX: 8C41 ; inline
-: GL_SRGB_ALPHA HEX: 8C42 ; inline
-: GL_SRGB8_ALPHA8 HEX: 8C43 ; inline
-: GL_SLUMINANCE_ALPHA HEX: 8C44 ; inline
-: GL_SLUMINANCE8_ALPHA8 HEX: 8C45 ; inline
-: GL_SLUMINANCE HEX: 8C46 ; inline
-: GL_SLUMINANCE8 HEX: 8C47 ; inline
-: GL_COMPRESSED_SRGB HEX: 8C48 ; inline
-: GL_COMPRESSED_SRGB_ALPHA HEX: 8C49 ; inline
-: GL_COMPRESSED_SLUMINANCE HEX: 8C4A ; inline
-: GL_COMPRESSED_SLUMINANCE_ALPHA HEX: 8C4B ; inline
+CONSTANT: GL_CURRENT_RASTER_SECONDARY_COLOR HEX: 845F
+CONSTANT: GL_PIXEL_PACK_BUFFER HEX: 88EB
+CONSTANT: GL_PIXEL_UNPACK_BUFFER HEX: 88EC
+CONSTANT: GL_PIXEL_PACK_BUFFER_BINDING HEX: 88ED
+CONSTANT: GL_PIXEL_UNPACK_BUFFER_BINDING HEX: 88EF
+CONSTANT: GL_SRGB HEX: 8C40
+CONSTANT: GL_SRGB8 HEX: 8C41
+CONSTANT: GL_SRGB_ALPHA HEX: 8C42
+CONSTANT: GL_SRGB8_ALPHA8 HEX: 8C43
+CONSTANT: GL_SLUMINANCE_ALPHA HEX: 8C44
+CONSTANT: GL_SLUMINANCE8_ALPHA8 HEX: 8C45
+CONSTANT: GL_SLUMINANCE HEX: 8C46
+CONSTANT: GL_SLUMINANCE8 HEX: 8C47
+CONSTANT: GL_COMPRESSED_SRGB HEX: 8C48
+CONSTANT: GL_COMPRESSED_SRGB_ALPHA HEX: 8C49
+CONSTANT: GL_COMPRESSED_SLUMINANCE HEX: 8C4A
+CONSTANT: GL_COMPRESSED_SLUMINANCE_ALPHA HEX: 8C4B
GL-FUNCTION: void glUniformMatrix2x3fv { } ( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) ;
GL-FUNCTION: void glUniformMatrix2x4fv { } ( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) ;
! GL_EXT_framebuffer_object
-: GL_INVALID_FRAMEBUFFER_OPERATION_EXT HEX: 0506 ; inline
-: GL_MAX_RENDERBUFFER_SIZE_EXT HEX: 84E8 ; inline
-: GL_FRAMEBUFFER_BINDING_EXT HEX: 8CA6 ; inline
-: GL_RENDERBUFFER_BINDING_EXT HEX: 8CA7 ; inline
-: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT HEX: 8CD0 ; inline
-: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT HEX: 8CD1 ; inline
-: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT HEX: 8CD2 ; inline
-: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT HEX: 8CD3 ; inline
-: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT HEX: 8CD4 ; inline
-: GL_FRAMEBUFFER_COMPLETE_EXT HEX: 8CD5 ; inline
-: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT HEX: 8CD6 ; inline
-: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT HEX: 8CD7 ; inline
-: GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT HEX: 8CD9 ; inline
-: GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT HEX: 8CDA ; inline
-: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT HEX: 8CDB ; inline
-: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT HEX: 8CDC ; inline
-: GL_FRAMEBUFFER_UNSUPPORTED_EXT HEX: 8CDD ; inline
-: GL_MAX_COLOR_ATTACHMENTS_EXT HEX: 8CDF ; inline
-: GL_COLOR_ATTACHMENT0_EXT HEX: 8CE0 ; inline
-: GL_COLOR_ATTACHMENT1_EXT HEX: 8CE1 ; inline
-: GL_COLOR_ATTACHMENT2_EXT HEX: 8CE2 ; inline
-: GL_COLOR_ATTACHMENT3_EXT HEX: 8CE3 ; inline
-: GL_COLOR_ATTACHMENT4_EXT HEX: 8CE4 ; inline
-: GL_COLOR_ATTACHMENT5_EXT HEX: 8CE5 ; inline
-: GL_COLOR_ATTACHMENT6_EXT HEX: 8CE6 ; inline
-: GL_COLOR_ATTACHMENT7_EXT HEX: 8CE7 ; inline
-: GL_COLOR_ATTACHMENT8_EXT HEX: 8CE8 ; inline
-: GL_COLOR_ATTACHMENT9_EXT HEX: 8CE9 ; inline
-: GL_COLOR_ATTACHMENT10_EXT HEX: 8CEA ; inline
-: GL_COLOR_ATTACHMENT11_EXT HEX: 8CEB ; inline
-: GL_COLOR_ATTACHMENT12_EXT HEX: 8CEC ; inline
-: GL_COLOR_ATTACHMENT13_EXT HEX: 8CED ; inline
-: GL_COLOR_ATTACHMENT14_EXT HEX: 8CEE ; inline
-: GL_COLOR_ATTACHMENT15_EXT HEX: 8CEF ; inline
-: GL_DEPTH_ATTACHMENT_EXT HEX: 8D00 ; inline
-: GL_STENCIL_ATTACHMENT_EXT HEX: 8D20 ; inline
-: GL_FRAMEBUFFER_EXT HEX: 8D40 ; inline
-: GL_RENDERBUFFER_EXT HEX: 8D41 ; inline
-: GL_RENDERBUFFER_WIDTH_EXT HEX: 8D42 ; inline
-: GL_RENDERBUFFER_HEIGHT_EXT HEX: 8D43 ; inline
-: GL_RENDERBUFFER_INTERNAL_FORMAT_EXT HEX: 8D44 ; inline
-: GL_STENCIL_INDEX1_EXT HEX: 8D46 ; inline
-: GL_STENCIL_INDEX4_EXT HEX: 8D47 ; inline
-: GL_STENCIL_INDEX8_EXT HEX: 8D48 ; inline
-: GL_STENCIL_INDEX16_EXT HEX: 8D49 ; inline
-: GL_RENDERBUFFER_RED_SIZE_EXT HEX: 8D50 ; inline
-: GL_RENDERBUFFER_GREEN_SIZE_EXT HEX: 8D51 ; inline
-: GL_RENDERBUFFER_BLUE_SIZE_EXT HEX: 8D52 ; inline
-: GL_RENDERBUFFER_ALPHA_SIZE_EXT HEX: 8D53 ; inline
-: GL_RENDERBUFFER_DEPTH_SIZE_EXT HEX: 8D54 ; inline
-: GL_RENDERBUFFER_STENCIL_SIZE_EXT HEX: 8D55 ; inline
+CONSTANT: GL_INVALID_FRAMEBUFFER_OPERATION_EXT HEX: 0506
+CONSTANT: GL_MAX_RENDERBUFFER_SIZE_EXT HEX: 84E8
+CONSTANT: GL_FRAMEBUFFER_BINDING_EXT HEX: 8CA6
+CONSTANT: GL_RENDERBUFFER_BINDING_EXT HEX: 8CA7
+CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT HEX: 8CD0
+CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT HEX: 8CD1
+CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT HEX: 8CD2
+CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT HEX: 8CD3
+CONSTANT: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT HEX: 8CD4
+CONSTANT: GL_FRAMEBUFFER_COMPLETE_EXT HEX: 8CD5
+CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT HEX: 8CD6
+CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT HEX: 8CD7
+CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT HEX: 8CD9
+CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT HEX: 8CDA
+CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT HEX: 8CDB
+CONSTANT: GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT HEX: 8CDC
+CONSTANT: GL_FRAMEBUFFER_UNSUPPORTED_EXT HEX: 8CDD
+CONSTANT: GL_MAX_COLOR_ATTACHMENTS_EXT HEX: 8CDF
+CONSTANT: GL_COLOR_ATTACHMENT0_EXT HEX: 8CE0
+CONSTANT: GL_COLOR_ATTACHMENT1_EXT HEX: 8CE1
+CONSTANT: GL_COLOR_ATTACHMENT2_EXT HEX: 8CE2
+CONSTANT: GL_COLOR_ATTACHMENT3_EXT HEX: 8CE3
+CONSTANT: GL_COLOR_ATTACHMENT4_EXT HEX: 8CE4
+CONSTANT: GL_COLOR_ATTACHMENT5_EXT HEX: 8CE5
+CONSTANT: GL_COLOR_ATTACHMENT6_EXT HEX: 8CE6
+CONSTANT: GL_COLOR_ATTACHMENT7_EXT HEX: 8CE7
+CONSTANT: GL_COLOR_ATTACHMENT8_EXT HEX: 8CE8
+CONSTANT: GL_COLOR_ATTACHMENT9_EXT HEX: 8CE9
+CONSTANT: GL_COLOR_ATTACHMENT10_EXT HEX: 8CEA
+CONSTANT: GL_COLOR_ATTACHMENT11_EXT HEX: 8CEB
+CONSTANT: GL_COLOR_ATTACHMENT12_EXT HEX: 8CEC
+CONSTANT: GL_COLOR_ATTACHMENT13_EXT HEX: 8CED
+CONSTANT: GL_COLOR_ATTACHMENT14_EXT HEX: 8CEE
+CONSTANT: GL_COLOR_ATTACHMENT15_EXT HEX: 8CEF
+CONSTANT: GL_DEPTH_ATTACHMENT_EXT HEX: 8D00
+CONSTANT: GL_STENCIL_ATTACHMENT_EXT HEX: 8D20
+CONSTANT: GL_FRAMEBUFFER_EXT HEX: 8D40
+CONSTANT: GL_RENDERBUFFER_EXT HEX: 8D41
+CONSTANT: GL_RENDERBUFFER_WIDTH_EXT HEX: 8D42
+CONSTANT: GL_RENDERBUFFER_HEIGHT_EXT HEX: 8D43
+CONSTANT: GL_RENDERBUFFER_INTERNAL_FORMAT_EXT HEX: 8D44
+CONSTANT: GL_STENCIL_INDEX1_EXT HEX: 8D46
+CONSTANT: GL_STENCIL_INDEX4_EXT HEX: 8D47
+CONSTANT: GL_STENCIL_INDEX8_EXT HEX: 8D48
+CONSTANT: GL_STENCIL_INDEX16_EXT HEX: 8D49
+CONSTANT: GL_RENDERBUFFER_RED_SIZE_EXT HEX: 8D50
+CONSTANT: GL_RENDERBUFFER_GREEN_SIZE_EXT HEX: 8D51
+CONSTANT: GL_RENDERBUFFER_BLUE_SIZE_EXT HEX: 8D52
+CONSTANT: GL_RENDERBUFFER_ALPHA_SIZE_EXT HEX: 8D53
+CONSTANT: GL_RENDERBUFFER_DEPTH_SIZE_EXT HEX: 8D54
+CONSTANT: GL_RENDERBUFFER_STENCIL_SIZE_EXT HEX: 8D55
GL-FUNCTION: void glBindFramebufferEXT { } ( GLenum target, GLuint framebuffer ) ;
GL-FUNCTION: void glBindRenderbufferEXT { } ( GLenum target, GLuint renderbuffer ) ;
! GL_ARB_texture_float
-: GL_RGBA32F_ARB HEX: 8814 ; inline
-: GL_RGB32F_ARB HEX: 8815 ; inline
-: GL_ALPHA32F_ARB HEX: 8816 ; inline
-: GL_INTENSITY32F_ARB HEX: 8817 ; inline
-: GL_LUMINANCE32F_ARB HEX: 8818 ; inline
-: GL_LUMINANCE_ALPHA32F_ARB HEX: 8819 ; inline
-: GL_RGBA16F_ARB HEX: 881A ; inline
-: GL_RGB16F_ARB HEX: 881B ; inline
-: GL_ALPHA16F_ARB HEX: 881C ; inline
-: GL_INTENSITY16F_ARB HEX: 881D ; inline
-: GL_LUMINANCE16F_ARB HEX: 881E ; inline
-: GL_LUMINANCE_ALPHA16F_ARB HEX: 881F ; inline
-: GL_TEXTURE_RED_TYPE_ARB HEX: 8C10 ; inline
-: GL_TEXTURE_GREEN_TYPE_ARB HEX: 8C11 ; inline
-: GL_TEXTURE_BLUE_TYPE_ARB HEX: 8C12 ; inline
-: GL_TEXTURE_ALPHA_TYPE_ARB HEX: 8C13 ; inline
-: GL_TEXTURE_LUMINANCE_TYPE_ARB HEX: 8C14 ; inline
-: GL_TEXTURE_INTENSITY_TYPE_ARB HEX: 8C15 ; inline
-: GL_TEXTURE_DEPTH_TYPE_ARB HEX: 8C16 ; inline
-: GL_UNSIGNED_NORMALIZED_ARB HEX: 8C17 ; inline
+CONSTANT: GL_RGBA32F_ARB HEX: 8814
+CONSTANT: GL_RGB32F_ARB HEX: 8815
+CONSTANT: GL_ALPHA32F_ARB HEX: 8816
+CONSTANT: GL_INTENSITY32F_ARB HEX: 8817
+CONSTANT: GL_LUMINANCE32F_ARB HEX: 8818
+CONSTANT: GL_LUMINANCE_ALPHA32F_ARB HEX: 8819
+CONSTANT: GL_RGBA16F_ARB HEX: 881A
+CONSTANT: GL_RGB16F_ARB HEX: 881B
+CONSTANT: GL_ALPHA16F_ARB HEX: 881C
+CONSTANT: GL_INTENSITY16F_ARB HEX: 881D
+CONSTANT: GL_LUMINANCE16F_ARB HEX: 881E
+CONSTANT: GL_LUMINANCE_ALPHA16F_ARB HEX: 881F
+CONSTANT: GL_TEXTURE_RED_TYPE_ARB HEX: 8C10
+CONSTANT: GL_TEXTURE_GREEN_TYPE_ARB HEX: 8C11
+CONSTANT: GL_TEXTURE_BLUE_TYPE_ARB HEX: 8C12
+CONSTANT: GL_TEXTURE_ALPHA_TYPE_ARB HEX: 8C13
+CONSTANT: GL_TEXTURE_LUMINANCE_TYPE_ARB HEX: 8C14
+CONSTANT: GL_TEXTURE_INTENSITY_TYPE_ARB HEX: 8C15
+CONSTANT: GL_TEXTURE_DEPTH_TYPE_ARB HEX: 8C16
+CONSTANT: GL_UNSIGNED_NORMALIZED_ARB HEX: 8C17