-USING: accessors alien alien.c-types alien.strings arrays
-assocs byte-arrays combinators combinators.short-circuit
-continuations game.input game.input.dinput.keys-array
-io.encodings.utf16 io.encodings.utf16n kernel locals math
-math.bitwise math.rectangles namespaces parser sequences
-shuffle specialized-arrays ui.backend.windows vectors
-windows.com windows.directx.dinput
-windows.directx.dinput.constants .errors windows.kernel32
-windows.messages .ole32 windows.user32 classes.struct
-alien.data ;
+USING: accessors alien alien.c-types alien.strings arrays assocs
+byte-arrays combinators combinators.short-circuit continuations
+game.input game.input.dinput.keys-array io.encodings.utf16
+io.encodings.utf16n kernel locals math math.bitwise
+math.rectangles namespaces parser sequences shuffle
+specialized-arrays ui.backend.windows vectors windows.com
+windows.directx.dinput windows.directx.dinput.constants
+windows.kernel32 windows.messages windows.ole32 windows.errors
+windows.user32 classes.struct alien.data ;
SPECIALIZED-ARRAY: DIDEVICEOBJECTDATA
IN: game.input.dinput