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gitweb.factorcode.org Git - factor.git/log
Doug Coleman [Tue, 19 Jan 2010 22:53:15 +0000 (16:53 -0600)]
Make unix-system-call retry the call immediately upon hitting EINTR. Use unix-system-call wherever EAGAIN or EINPROGRESS are not handled. Handle EINTR if connect returns it.
Doug Coleman [Tue, 19 Jan 2010 20:01:11 +0000 (14:01 -0600)]
Tighten up libc file io code to avoid EINTR problems
Slava Pestov [Fri, 22 Jan 2010 18:20:37 +0000 (12:20 -0600)]
io.launcher: since process timeouts only kick in when wait-for-process is called, try-output-process would hang indefinitely. Fix this by splitting up wait-for-process and wrapping stream-contents in a with-timeout
Slava Pestov [Fri, 22 Jan 2010 11:46:04 +0000 (00:46 +1300)]
compiler: fix docs
Slava Pestov [Fri, 22 Jan 2010 11:40:56 +0000 (00:40 +1300)]
compiler.test: fix
Slava Pestov [Fri, 22 Jan 2010 11:39:56 +0000 (00:39 +1300)]
Move compile-call and related words only meant to be used for debugging to compiler.test
Slava Pestov [Fri, 22 Jan 2010 11:15:08 +0000 (00:15 +1300)]
alien.c-types: ensure that long and ulong types are defined with define-primitive-type and not typedef
Slava Pestov [Fri, 22 Jan 2010 10:14:20 +0000 (23:14 +1300)]
alien.c-types: clean up and fix for win64
erikc [Fri, 22 Jan 2010 07:33:37 +0000 (23:33 -0800)]
Fix missing vocab USINGs and mispelled d2dbasetypes
erikc [Fri, 22 Jan 2010 02:39:23 +0000 (18:39 -0800)]
Add iota call in game.input.dinput fill-mouse-state.
Doug Coleman [Thu, 21 Jan 2010 11:02:39 +0000 (05:02 -0600)]
NetBSD 64 blas abi changed
Joe Groff [Wed, 20 Jan 2010 23:23:48 +0000 (15:23 -0800)]
remove debug prints
Joe Groff [Wed, 20 Jan 2010 20:26:07 +0000 (12:26 -0800)]
rearrange order of <static-audio-clip> args to be consistent with <streaming-audio-clip> . add a streaming noise generator to audio.engine.test to ensure streaming clips work
Joe Groff [Wed, 20 Jan 2010 19:49:59 +0000 (11:49 -0800)]
Merge branch 'master' of git://factorcode.org/git/factor
Joe Groff [Wed, 20 Jan 2010 19:48:48 +0000 (11:48 -0800)]
tweak audio.engine generator interface
Joe Groff [Wed, 20 Jan 2010 19:44:18 +0000 (11:44 -0800)]
update game.worlds and gpu.demo.raytrace for audio.engine changes
Joe Groff [Wed, 20 Jan 2010 19:40:13 +0000 (11:40 -0800)]
mop up dead code and other debris from audio.engine
Joe Groff [Wed, 20 Jan 2010 19:36:52 +0000 (11:36 -0800)]
update audio.engine.test for audio.engine changes
Joe Groff [Wed, 20 Jan 2010 19:35:02 +0000 (11:35 -0800)]
audio.engine improvements: support static and streaming audio clips. let openal handle static sources to avoid factor timer vagaries. rename (audio-clip) to <static-audio-clip>/<streaming-audio-clip>, and <audio-clip> to play-static-audio-clip/play-streaming-audio-clip
Joe Groff [Wed, 20 Jan 2010 19:32:21 +0000 (11:32 -0800)]
adjust game.worlds docs language
Philipp Brüschweiler [Wed, 20 Jan 2010 15:57:24 +0000 (16:57 +0100)]
misc: update factor.vim and it's template
Slava Pestov [Wed, 20 Jan 2010 13:02:48 +0000 (07:02 -0600)]
game.input.dinput: fix load error
Slava Pestov [Wed, 20 Jan 2010 13:01:29 +0000 (07:01 -0600)]
tools.deploy.shaker: also include tools.errors if user requests debugger to be part of image. This ensures useful printouts of parse errors
Slava Pestov [Wed, 20 Jan 2010 06:13:58 +0000 (19:13 +1300)]
kernel: remove bogus test
Slava Pestov [Wed, 20 Jan 2010 05:10:25 +0000 (18:10 +1300)]
Merge branch 'master' of git://github.com/erikcharlebois/factor
erikc [Wed, 20 Jan 2010 05:08:28 +0000 (21:08 -0800)]
Move windows.dinput to windows.directx.dinput.
Slava Pestov [Wed, 20 Jan 2010 05:02:10 +0000 (18:02 +1300)]
windows.psapi: add unportable tag
Slava Pestov [Wed, 20 Jan 2010 04:51:40 +0000 (17:51 +1300)]
Merge branch 'master' of git://github.com/erikcharlebois/factor
Slava Pestov [Wed, 20 Jan 2010 04:06:49 +0000 (17:06 +1300)]
vm: remove vm-ptr primitive
Slava Pestov [Wed, 20 Jan 2010 03:37:58 +0000 (16:37 +1300)]
Make stack-checker throw proper errors for primitives that do not have static stack effects
erikc [Wed, 20 Jan 2010 03:31:44 +0000 (19:31 -0800)]
Merge branch 'master' of git://github.com/slavapestov/factor
erikc [Wed, 20 Jan 2010 03:31:14 +0000 (19:31 -0800)]
DirectSDK bindings, excluding dinput which already exists.
Joe Groff [Wed, 20 Jan 2010 03:12:00 +0000 (19:12 -0800)]
add note to game.worlds docs that draw-world* and resize-world can have methods added in addition to the *-game-world specific methods
Joe Groff [Wed, 20 Jan 2010 03:03:01 +0000 (19:03 -0800)]
downsample gpu.demos.raytrace sound effects to 11kHz so they aren't so pointlessly huge
erikc [Wed, 20 Jan 2010 02:28:53 +0000 (18:28 -0800)]
Map WM_APPCOMMAND browser backward and forward messages to action-left and action-right.
Joe Groff [Wed, 20 Jan 2010 01:54:55 +0000 (17:54 -0800)]
allow audio-sources to control reference distance and rolloff factor
Joe Groff [Wed, 20 Jan 2010 01:41:05 +0000 (17:41 -0800)]
add gratuitous audio to gpu.demos.raytrace
Joe Groff [Wed, 20 Jan 2010 00:08:23 +0000 (16:08 -0800)]
make a protocol for audio.engine sources/listeners. fix multiple clip play/pause/stop words, and fix when a clip gets disposed during update-audio
Joe Groff [Tue, 19 Jan 2010 23:02:47 +0000 (15:02 -0800)]
game.worlds overhaul: add optional support for integrating audio.engine and make game.input integration optional too. add "tick-game-world" generic for extending game-world's tick* method
Joe Groff [Tue, 19 Jan 2010 22:06:48 +0000 (14:06 -0800)]
make apply-world-attributes generic
Joe Groff [Tue, 19 Jan 2010 21:16:45 +0000 (13:16 -0800)]
add words to audio.engine for synchronized play/pause/stop of multiple clips
Joe Groff [Tue, 19 Jan 2010 20:46:06 +0000 (12:46 -0800)]
audio.loader vocab that reads audio file with reader appropriate to file extension
Joe Groff [Tue, 19 Jan 2010 20:25:54 +0000 (12:25 -0800)]
aiff audio file reader
Joe Groff [Tue, 19 Jan 2010 19:24:13 +0000 (11:24 -0800)]
make audio.wav endian-neutral
Joe Groff [Tue, 19 Jan 2010 18:42:38 +0000 (10:42 -0800)]
oops. remove catheter and IVs from audio.engine
Joe Groff [Tue, 19 Jan 2010 18:30:00 +0000 (10:30 -0800)]
Merge branch 'master' of git://factorcode.org/git/factor
Joe Groff [Tue, 19 Jan 2010 18:29:25 +0000 (10:29 -0800)]
make audio.engine actually work, add audio.engine.test to exercise it
Joe Groff [Tue, 19 Jan 2010 18:28:36 +0000 (10:28 -0800)]
add DESTRUCTOR:s for alcCloseDevice and alcDestroyContext
Joe Groff [Tue, 19 Jan 2010 18:28:06 +0000 (10:28 -0800)]
remove redundant USING: from terrain
Slava Pestov [Tue, 19 Jan 2010 14:15:11 +0000 (03:15 +1300)]
build-support/cleanup: clean up 'images' directory after testing
Slava Pestov [Tue, 19 Jan 2010 13:48:31 +0000 (02:48 +1300)]
vm: don't recompile lazy-jit-compile more than once
Slava Pestov [Tue, 19 Jan 2010 11:42:51 +0000 (00:42 +1300)]
GNUmakefile: some more cleanups
Slava Pestov [Tue, 19 Jan 2010 08:08:45 +0000 (21:08 +1300)]
compiler.tree.propagation.call-effect: eliminate some dispatch from call( expansion
Slava Pestov [Tue, 19 Jan 2010 07:00:33 +0000 (20:00 +1300)]
vm: remove primitive table, non-optimizing compiler now looks up primitives with dlsym()
Slava Pestov [Tue, 19 Jan 2010 04:48:10 +0000 (17:48 +1300)]
Fix performance regression in vector ops on specialized arrays, tweak definition of <slice> and 2map-reduce to generate fewer conditionals
Doug Coleman [Tue, 19 Jan 2010 04:14:46 +0000 (22:14 -0600)]
Even better fix for building Factor's shared library
Joe Groff [Mon, 18 Jan 2010 22:17:04 +0000 (14:17 -0800)]
audio.engine initial code dump
Doug Coleman [Mon, 18 Jan 2010 20:17:03 +0000 (14:17 -0600)]
Better fix for building dll on WIndows
Slava Pestov [Mon, 18 Jan 2010 12:12:04 +0000 (06:12 -0600)]
Use ParseCommandLineArgvw() on Windows again, instead of hand-rolled parser. Update Nmakefile to link in shell32.dll, where this function is defined
Doug Coleman [Mon, 18 Jan 2010 11:21:50 +0000 (05:21 -0600)]
Don't build the Factor dll twice on Windows
Slava Pestov [Mon, 18 Jan 2010 10:32:34 +0000 (23:32 +1300)]
compiler.tree.escape-analysis: make tests a bit more robust; a change to boa constructors recently meant dead curries were showing up on certain expansions, this was throwing off the escape-analysis test's unboxed allocation counting. Fix this by having the test run DCE first, and remove a few tests that no longer make sense now
Slava Pestov [Mon, 18 Jan 2010 09:23:57 +0000 (22:23 +1300)]
io.servers.connection: accept-loop doesn't need to be 'inline recursive'
Slava Pestov [Mon, 18 Jan 2010 07:51:27 +0000 (20:51 +1300)]
Stop wearing monocle and use the term "entry point" instead of "XT" throughout VM and compiler; also remove two unused relocation types
Doug Coleman [Mon, 18 Jan 2010 05:13:20 +0000 (23:13 -0600)]
Fix minor typo in <server> docs
Joe Groff [Mon, 18 Jan 2010 00:07:43 +0000 (16:07 -0800)]
add ALC bindings to openal
Joe Groff [Mon, 18 Jan 2010 00:07:29 +0000 (16:07 -0800)]
missing USING:s
Joe Groff [Sun, 17 Jan 2010 07:25:40 +0000 (23:25 -0800)]
game.loop: fps word to divide a value into 1,000,000
Joe Groff [Sun, 17 Jan 2010 07:15:02 +0000 (23:15 -0800)]
Merge branch 'master' of git://factorcode.org/git/factor
Joe Groff [Sun, 17 Jan 2010 07:13:59 +0000 (23:13 -0800)]
method-chains docs
Joe Groff [Sun, 17 Jan 2010 07:07:11 +0000 (23:07 -0800)]
document game.loop
Joe Groff [Sun, 17 Jan 2010 07:06:54 +0000 (23:06 -0800)]
add begin-game-world and end-game-world generics so method-chains aren't needed just to do game setup and teardown at the right time
Slava Pestov [Sun, 17 Jan 2010 06:04:49 +0000 (00:04 -0600)]
vm: fix command line parsing on Windows
Doug Coleman [Sun, 17 Jan 2010 05:59:16 +0000 (23:59 -0600)]
Work around gcc bug on openbsd
Slava Pestov [Sun, 17 Jan 2010 05:00:26 +0000 (18:00 +1300)]
Remove generated file factor.res added by mistake
Slava Pestov [Sun, 17 Jan 2010 04:41:17 +0000 (22:41 -0600)]
Nmakefile: build factor.dll and link in resource file
Joe Groff [Sat, 16 Jan 2010 21:13:13 +0000 (13:13 -0800)]
document game.worlds, tweak GAME: syntax
Joe Groff [Sat, 16 Jan 2010 20:40:07 +0000 (12:40 -0800)]
"a block border" => "a black border"
Joe Groff [Sat, 16 Jan 2010 20:24:47 +0000 (12:24 -0800)]
Merge branch 'master' of git://factorcode.org/git/factor
Joe Groff [Sat, 16 Jan 2010 20:18:50 +0000 (12:18 -0800)]
GAME: syntax for defining game entry point with game-loop attributes
Joe Groff [Sat, 16 Jan 2010 20:00:00 +0000 (12:00 -0800)]
use MAIN-WINDOW: for key-caps
Joe Groff [Sat, 16 Jan 2010 19:46:50 +0000 (11:46 -0800)]
formatting ocd
Joe Groff [Sat, 16 Jan 2010 19:45:20 +0000 (11:45 -0800)]
hurr semicolon
Joe Groff [Sat, 16 Jan 2010 19:44:58 +0000 (11:44 -0800)]
use world-attributes pref-dim instead of world pref-dim* method where applicable
Joe Groff [Sat, 16 Jan 2010 19:04:57 +0000 (11:04 -0800)]
link MAIN-WINDOW: docs into UI docs
Joe Groff [Sat, 16 Jan 2010 18:46:23 +0000 (10:46 -0800)]
spheres can use MAIN-WINDOW: too
Slava Pestov [Sat, 16 Jan 2010 14:43:22 +0000 (03:43 +1300)]
vm: Tweak Factor VM to compile with Microsoft Visual Studio on Windows, in addition to Mingw. Add an Nmakefile which can be used for this purpose. Rename Makefile to GNUmakefile.
Slava Pestov [Sat, 16 Jan 2010 11:30:36 +0000 (00:30 +1300)]
slots: fix declaration unit test
Slava Pestov [Sat, 16 Jan 2010 11:27:18 +0000 (00:27 +1300)]
Merge branch 'mongodb-changes' of git://github.com/x6j8x/factor
Sascha Matzke [Sat, 16 Jan 2010 10:46:00 +0000 (11:46 +0100)]
adjusted USING: - removed unix vocab
Slava Pestov [Sat, 16 Jan 2010 07:19:35 +0000 (20:19 +1300)]
specialized-arrays: don't define useless empty T-sequence mixin
Slava Pestov [Sat, 16 Jan 2010 07:00:48 +0000 (20:00 +1300)]
compiler.tree.propagation: ensure that we don't call 'equal?' or 'hashcode' on literals in words being compiled
Slava Pestov [Sat, 16 Jan 2010 06:29:19 +0000 (19:29 +1300)]
slots, classes.tuple: make 'integer'-declared slots call >integer on the new value before storing it in, and remove code duplication between type checks in writer methods and boa constructors
Slava Pestov [Sat, 16 Jan 2010 05:42:33 +0000 (18:42 +1300)]
io.buffers: fix buffer-until for iota (reported by Sascha Matzke)
Slava Pestov [Sat, 16 Jan 2010 05:36:33 +0000 (18:36 +1300)]
ui.gadgets.search-tables: fix breakage
Doug Coleman [Sat, 16 Jan 2010 03:17:47 +0000 (21:17 -0600)]
Fix iota bug in io.files.info.windows
Joe Groff [Sat, 16 Jan 2010 01:06:50 +0000 (17:06 -0800)]
document MAIN-WINDOW:
Joe Groff [Sat, 16 Jan 2010 00:55:43 +0000 (16:55 -0800)]
pry off some ui app boilerplate with a MAIN-WINDOW: syntax
Joe Groff [Fri, 15 Jan 2010 23:33:37 +0000 (15:33 -0800)]
allow window pref-dim to be provided in world-attributes
Joe Groff [Fri, 15 Jan 2010 23:03:33 +0000 (15:03 -0800)]
game-loop: change "tick-length" to more descriptive "tick-interval-micros"
Joe Groff [Fri, 15 Jan 2010 22:36:45 +0000 (14:36 -0800)]
bump game demos up to 60fps. we have the technology