]> gitweb.factorcode.org Git - factor.git/blobdiff - basis/windows/directx/d3d10shader/d3d10shader.factor
use radix literals
[factor.git] / basis / windows / directx / d3d10shader / d3d10shader.factor
index a4c0899760e60483c7c1b12095c6b16c3c37c1d4..a4fed72af92ef3d8ecbdb5569b47ef56c2eba468 100644 (file)
@@ -39,14 +39,14 @@ CONSTANT: D3D10_SVC_OBJECT            4
 CONSTANT: D3D10_SVC_STRUCT            5
 CONSTANT: D3D11_SVC_INTERFACE_CLASS   6
 CONSTANT: D3D11_SVC_INTERFACE_POINTER 7
-CONSTANT: D3D10_SVC_FORCE_DWORD       HEX: 7fffffff
+CONSTANT: D3D10_SVC_FORCE_DWORD       0x7fffffff
 TYPEDEF: int D3D10_SHADER_VARIABLE_CLASS
 TYPEDEF: D3D10_SHADER_VARIABLE_CLASS* LPD3D10_SHADER_VARIABLE_CLASS
 
 CONSTANT: D3D10_SVF_USERPACKED        1
 CONSTANT: D3D10_SVF_USED              2
 CONSTANT: D3D11_SVF_INTERFACE_POINTER 4
-CONSTANT: D3D10_SVF_FORCE_DWORD       HEX: 7fffffff
+CONSTANT: D3D10_SVF_FORCE_DWORD       0x7fffffff
 TYPEDEF: int D3D10_SHADER_VARIABLE_FLAGS
 TYPEDEF: D3D10_SHADER_VARIABLE_FLAGS* LPD3D10_SHADER_VARIABLE_FLAGS
 
@@ -84,7 +84,7 @@ CONSTANT: D3D11_SVT_DOMAINSHADER      36
 CONSTANT: D3D11_SVT_INTERFACE_POINTER 37
 CONSTANT: D3D11_SVT_COMPUTESHADER     38
 CONSTANT: D3D11_SVT_DOUBLE            39
-CONSTANT: D3D10_SVT_FORCE_DWORD       HEX: 7ffffff
+CONSTANT: D3D10_SVT_FORCE_DWORD       0x7ffffff
 TYPEDEF: int D3D10_SHADER_VARIABLE_TYPE
 TYPEDEF: D3D10_SHADER_VARIABLE_TYPE* LPD3D10_SHADER_VARIABLE_TYPE
 
@@ -93,7 +93,7 @@ CONSTANT: D3D10_SIF_COMPARISON_SAMPLER  2
 CONSTANT: D3D10_SIF_TEXTURE_COMPONENT_0 4
 CONSTANT: D3D10_SIF_TEXTURE_COMPONENT_1 8
 CONSTANT: D3D10_SIF_TEXTURE_COMPONENTS  12
-CONSTANT: D3D10_SIF_FORCE_DWORD         HEX: 7ffffff
+CONSTANT: D3D10_SIF_FORCE_DWORD         0x7ffffff
 TYPEDEF: int D3D10_SHADER_INPUT_FLAGS
 TYPEDEF: D3D10_SHADER_INPUT_FLAGS* LPD3D10_SHADER_INPUT_FLAGS
 
@@ -113,7 +113,7 @@ TYPEDEF: int D3D10_SHADER_INPUT_TYPE
 TYPEDEF: D3D10_SHADER_INPUT_TYPE* LPD3D10_SHADER_INPUT_TYPE
 
 CONSTANT: D3D10_CBF_USERPACKED  1
-CONSTANT: D3D10_CBF_FORCE_DWORD HEX: 7fffffff
+CONSTANT: D3D10_CBF_FORCE_DWORD 0x7fffffff
 TYPEDEF: int D3D10_SHADER_CBUFFER_FLAGS
 TYPEDEF: D3D10_SHADER_CBUFFER_FLAGS* LPD3D10_SHADER_CBUFFER_FLAGS
 
@@ -162,7 +162,7 @@ TYPEDEF: int D3D10_REGISTER_COMPONENT_TYPE
 
 CONSTANT: D3D10_INCLUDE_LOCAL       0
 CONSTANT: D3D10_INCLUDE_SYSTEM      1
-CONSTANT: D3D10_INCLUDE_FORCE_DWORD HEX: 7fffffff
+CONSTANT: D3D10_INCLUDE_FORCE_DWORD 0x7fffffff
 TYPEDEF: int D3D10_INCLUDE_TYPE
 TYPEDEF: D3D10_INCLUDE_TYPE* LPD3D10_INCLUDE_TYPE